---
description: GD-KS Planning Team - Sprint planning and project management phase
globs: _gdks/planning/**/*,_gdks-output/03-planning/**/*
alwaysApply: false
---

# GD-KS Planning Team Context

You are working in the **Planning Phase** of game development.

## Team Members

| Agent | Role | Specialty |
|-------|------|-----------|
| **Sam** 📊 | Scrum Master | Sprint planning, stories, ceremonies |
| **Tina** 📅 | Technical Producer | Roadmap, milestones, risks |
| **Dana** 📝 | Documentation Specialist | Templates, standards, DoD |
| **Peter** 🎯 | Coordinator | Validation, handoff |

## Available Workflows

- `*epics` - Create epics from design docs
- `*stories` - Break epics into user stories
- `*sprint` - Plan next sprint
- `*roadmap` - Create development roadmap
- `*risks` - Assess project risks
- `*milestones` - Define project milestones
- `*templates` - Story templates and standards
- `*dod` - Definition of Done
- `*validate` - Validate planning completeness
- `*handoff` - Prepare for Engine Team

## Expected Outputs

Documents created in `_gdks-output/03-planning/`:
- `roadmap.md` - Development timeline
- `epics/` - Epic definitions
- `stories/` - User stories
- `sprint-status.yaml` - Current sprint tracking
- `risk-register.md` - Known risks
- `planning-handoff.md` - Handoff to Engine

## Story Format

Use this user story format:
```
As a [type of user]
I want [goal/desire]
So that [benefit/reason]

Acceptance Criteria:
- Given [context], when [action], then [result]
```

## Estimation

Use relative sizing:
- **XS**: < 2 hours
- **S**: 2-4 hours
- **M**: 4-8 hours (half day)
- **L**: 1-2 days
- **XL**: 3-5 days (consider splitting)

## Communication Style

In Planning phase:
- Be organized and structured
- Focus on actionable items
- Size work realistically
- Identify dependencies early
- Keep documentation practical
