All files / renderer render.ts

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import { createNode } from "./createNode";
import { patchNode } from "./patchNode";
import { NodePatchingData } from "./NodePatcher";
 
/**
 * Renders a node
 * @param container The container where the node will be inserted if created 
 * @param node The node to render
 * @param patchingData The changes to apply to the node
 */
export function render(container: DocumentFragment | HTMLElement, node: Node = null, patchingData: NodePatchingData = null): void {
 
    if (Array.isArray(patchingData)) { // Collection of children
 
        patchChildren(container, node, patchingData);
    }
    else { // One child
 
        Eif (node === null) {
 
            const node = createNode(patchingData);
 
            container.appendChild(node);
 
            // If the node is a document fragment then transfer its patching data to the container
            if (node.nodeType === Node.DOCUMENT_FRAGMENT_NODE) {
 
                (container as any)._$patchingData = (node as any)._$patchingData;
            }     
        }
        else {
 
            patchNode(/*container,*/ node, patchingData);
        }
 
    }
}
 
function patchChildren(container: DocumentFragment | HTMLElement, node: Node, patchingData: NodePatchingData[]) {
 
    const oldChildren = container.childNodes;
 
    let { length: oldChildrenCount } = oldChildren;
 
    // Map the keyed nodes from the old children nodes
    const keyedNodes = new Map<any, Node>();
 
    for (let i = 0; i < oldChildrenCount; ++i) {
 
        const oldChild = oldChildren[i] as HTMLElement;
 
        let key = oldChild.getAttribute?.('key') || null;
 
        if (key !== null) {
 
            keyedNodes.set(key, oldChild);
        }
    }
 
    const { length: patchingDataCount } = patchingData;
 
    for (let i = 0; i < patchingDataCount; ++i) {
 
        const oldChild = oldChildren[i] as HTMLElement;
 
        Eif (oldChild === undefined) {
 
            const node = createNode(patchingData[i]);
 
            if (node.nodeType === Node.DOCUMENT_FRAGMENT_NODE) { // Nested children of a child
 
                throw new Error('Child cannot have nested children');
            }
 
            container.appendChild(node);
        }
        else { // oldChild !== undefined
 
            const {
                patcher,
                values
            } = patchingData[i];
 
            // Check for any keyed patching data
            const {
                keyIndex
            } = patcher;
 
            const valueKey = keyIndex !== undefined ? values[keyIndex].toString() : null;
 
            // Compare against a keyed node
            const oldChildKey = oldChild.getAttribute?.('key') || null;
 
            if (oldChildKey === valueKey) { // If the keys are the same patch the node with that patching data    
 
                const {
                    patcher: oldPatcher,
                    values: oldValues,
                    rules
                } = (oldChild as any)._$patchingData;
 
                if (oldPatcher === patcher) {
 
                    oldPatcher.patchNode(oldChild, rules, oldValues, values);
 
                    patchingData[i].rules = rules; // Transfer the compiled rules
 
                    (oldChild as any)._$patchingData = patchingData[i]; // Replace the old patching data with the new one
                }
                else {
 
                    throw new Error('Not implemented');
                }
            }
            else { // oldChildKey !== valueKey - Find the node that corresponds with the keyed patching data
 
                if (keyedNodes.has(valueKey)) { // Find an existing keyed node
 
                    const keyedNode = keyedNodes.get(valueKey);
 
                    const {
                        patcher: oldPatcher,
                        values: oldValues,
                        rules
                    } = (keyedNode as any)._$patchingData;
 
                    if (oldPatcher === patcher) {
 
                        oldPatcher.patchNode(keyedNode, rules, oldValues, values);
 
                        patchingData[i].rules = rules; // Transfer the compiled rules
 
                        (keyedNode as any)._$patchingData = patchingData[i]; // Replace the old patching data with the new one
                    }
                    else {
 
                        throw new Error('Not implemented');
                    }
 
                    const {
                        parentNode
                    } = keyedNode;
 
                    parentNode.replaceChild(keyedNode, oldChildren[i]);
                }
                else { // No keyed node found, set the new child
 
                    const {
                        patcher: oldPatcher,
                        values: oldValues,
                        rules
                    } = (oldChild as any)._$patchingData;
 
                    if (oldPatcher === patcher) {
 
                        oldPatcher.patchNode(oldChild, rules, oldValues, values);
 
                        patchingData[i].rules = rules; // Transfer the compiled rules
 
                        (oldChild as any)._$patchingData = patchingData[i]; // Replace the old patching data with the new one
                    }
                    else {
 
                        throw new Error('Not implemented');
                    }
                }
            }
        }
    }
 
    // Remove the extra nodes
    for (let i = oldChildrenCount - 1; i >= patchingDataCount; --i) {
 
        oldChildren[i].remove();
    }
 
}