import CGameCtnBlockSkin from './CGameCtnBlockSkin'; import CGameWaypointSpecialProperty from './CGameWaypointSpecialProperty'; /** * A placed block. * @chunk 0x03057000 */ export default class CGameCtnBlock { author?: string; blockName?: string; direction?: Direction; flags?: number; position?: Byte3; skin?: CGameCtnBlockSkin; waypointSpecialProperty?: CGameWaypointSpecialProperty; }