export class PlyParser { constructor(plyBuffer: any); plyBuffer: any; decodeHeader(plyBuffer: any): { splatCount: number; propertyTypes: {}; vertexData: DataView; headerOffset: number; }; readRawVertexFast(vertexData: any, offset: any, fieldOffsets: any, propertiesToRead: any, propertyTypes: any, outVertex: any): void; parseToSplatBuffer(compressionLevel?: number, minimumAlpha?: number): SplatBuffer; computeBuckets(positions: any): any[]; } import { SplatBuffer } from "./SplatBuffer.js";