```
 .---.   .--.  .-.   .-..----..-. .-..----..----. .-. .-..----..-.
/   __} / {} \ |  `.'  || {_  | |/ / | {_  | {}  }|  `| || {_  | |
\  {_ }/  /\  \| |\ /| || {__ | |\ \ | {__ | .-. \| |\  || {__ | `--.
 `---' `-'  `-'`-' ` `-'`----'`-' `-'`----'`-' `-'`-' `-'`----'`----'
```

A tiny, Component-based kernel of a game engine. Clocking in at under 3kb
minified and gzipped, it provides the bare necessities for assembling an
Entity-Component-Sysytem game engine.
