{ "curly": true, "eqeqeq": false, "immed": true, "latedef": true, "newcap": true, "noarg": true, "sub": true, "undef": true, "boss": true, "eqnull": true, "node": true, "browser": true, // it's helpful for circular dependencies "latedef": false, "worker": true, "globals" : { //commonjs globals "module": false, "require": false, // qunit "QUnit": false, "qModule": false, "strictEqual": false, "deepEqual": false, "ok": false, "test": false, "asyncTest": false, "equal": true, // worker module loading; see gamejs.thread "__scripts": true, // why is this not already allowed with browser:true? "XMLDocument": true } }