/**
* Created by demi on 11/23/15.
*/
export default function( game, image, x, y ) {
let loadedImage = game.loader.getResource( image );
let sprite = game.render.addSprite( loadedImage.url , x, y );
function scale( x, y ) {
sprite.scale.x = x;
sprite.scale.y = y;
}
function position( x, y ) {
sprite.position.x = x;
sprite.position.y = y;
}
function rotate( amount ) {
sprite.rotation += amount;
}
function getX() {
return sprite.x
}
function getY() {
return sprite.y
}
return {
scale,
position,
rotate,
x : getX,
y : getY
};
}