import { IFramebuffer } from './IFramebuffer'; import { BufferData } from './IRendererService'; import { ITexture2D } from './ITexture2D'; interface IStruct { [structPropName: string]: number | number[] | boolean | IStruct | IStruct[]; } export declare type IUniform = BufferData | boolean | IFramebuffer | ITexture2D | IStruct; export {};