import { City } from './city.model'; import { League } from 'ftb-cmpts/models/league.model'; import { Champ } from 'ftb-cmpts/models/champ.model'; import { Country } from 'ftb-cmpts/models/country.model'; import { Disqualification } from 'ftb-cmpts/models/disqualification.model'; import { Game } from 'ftb-cmpts/models/game.model'; import { GameEvent } from 'ftb-cmpts/models/game-event.model'; import { GameWish } from 'ftb-cmpts/models/game-wish.model'; import { Pitch } from 'ftb-cmpts/models/pitch.model'; import { Player } from 'ftb-cmpts/models/player.model'; import { Role } from 'ftb-cmpts/models/role.model'; import { Season } from 'ftb-cmpts/models/season.model'; import { Stadium } from 'ftb-cmpts/models/stadium.model'; import { Stage } from 'ftb-cmpts/models/stage.model'; import { StageEvent } from 'ftb-cmpts/models/stage-event.model'; import { Team } from 'ftb-cmpts/models/team.model'; import { TransferRequest } from 'ftb-cmpts/models/transfer-request.model'; import { User } from 'ftb-cmpts/models/user.model'; import { Banner } from 'ftb-cmpts/models/banner.model'; import { Post } from 'ftb-cmpts/models/post.model'; import { Tag } from 'ftb-cmpts/models/tag.model'; /** TODO can we make this list auto-generated when model get added/changed/removed? */ export declare const models: { Champ: typeof Champ; City: typeof City; League: typeof League; Country: typeof Country; Disqualification: typeof Disqualification; Game: typeof Game; GameEvent: typeof GameEvent; GameWish: typeof GameWish; Pitch: typeof Pitch; Player: typeof Player; Role: typeof Role; Season: typeof Season; Stadium: typeof Stadium; Stage: typeof Stage; StageEvent: typeof StageEvent; Team: typeof Team; TransferRequest: typeof TransferRequest; User: typeof User; Banner: typeof Banner; Post: typeof Post; Tag: typeof Tag; };