import { EventEmitter } from '../../stencil-public-runtime'; import { Game } from 'ftb-cmpts/models/game.model'; import { GameEvent } from 'ftb-cmpts/models/game-event.model'; export declare class GameEvents { gameId: number; ftbRouting: EventEmitter; game: Game; i18n: any; events: GameEvent[]; mode: 'all' | 'main'; hasEventsWithMinute: boolean; hasNotMainEvents: boolean; element: HTMLElement; private appState; private destroyed$; gameIdWatcher(value: any): Promise; componentWillLoad(): Promise; componentDidUnload(): void; buildEvents(game: any): void; render(): any; private renderEvent; private renderEventText; private renderEventPlayers; private sortEvents; private filterEvents; private isMainEvent; private loadGame; private firePlayerRouteEvent; }