{"version":3,"sources":["../src/index.ts","../src/useForm/useForm.ts","../src/utils/getByPath.ts","../src/useForm/validation.ts","../src/useForm/async.ts","../src/utils/setByPath.ts","../src/utils/unsetByPath.ts","../src/useForm/internals/meta.ts","../src/useForm/internals/reset.ts","../src/useForm/internals/fieldArray.ts","../src/useForm/internals/state.ts"],"sourcesContent":["export { useForm } from \"./useForm\";\nexport type { Rules, Errors, UseFormOptions } from \"./useForm\";\n","import * as React from \"react\";\nimport type {\n  Errors,\n  Rules,\n  UseFormOptions,\n  Touched,\n  Validating,\n} from \"./types\";\nimport { getFieldError } from \"./validation\";\nimport { isLatestAsyncSeq, nextAsyncSeq } from \"./async\";\n\nimport { getByPath } from \"../utils/getByPath\";\nimport { setByPath } from \"../utils/setByPath\";\nimport { unsetByPath } from \"../utils/unsetByPath\";\n\nimport { createMetaApi } from \"./internals/meta\";\nimport { createResetApi } from \"./internals/reset\";\nimport { createFieldArrayApi } from \"./internals/fieldArray\";\nimport {\n  asPathReadableObject,\n  computeIsDirty,\n  hasAnyLeafError,\n  hasAnyTrue,\n} from \"./internals/state\";\n\nexport function useForm<T extends Record<string, any>>(\n  options: UseFormOptions<T>\n) {\n  const validateOn = options.validateOn ?? \"submit\";\n  const globalAsyncDebounceMs = options.asyncDebounceMs ?? 0;\n  const blockSubmitWhileValidating = options.blockSubmitWhileValidating ?? true;\n\n  const [values, setValues] = React.useState<T>(options.initialValues);\n  const valuesRef = React.useRef<T>(options.initialValues);\n  React.useEffect(() => {\n    valuesRef.current = values;\n  }, [values]);\n  const [errors, setErrors] = React.useState<any>({});\n  const [touched, setTouched] = React.useState<Touched<T>>({} as Touched<T>);\n  const [dirty, setDirty] = React.useState<any>({});\n  const [validating, setValidating] = React.useState<Validating<T>>(\n    {} as Validating<T>\n  );\n  const [submitCount, setSubmitCount] = React.useState(0);\n\n  const rulesRef = React.useRef(new Map<string, Rules<any>>());\n  const asyncSeqRef = React.useRef(new Map<string, number>());\n  const debounceTimersRef = React.useRef(\n    new Map<string, ReturnType<typeof setTimeout>>()\n  );\n  const isMountedRef = React.useRef(true);\n\n  const initialValuesRef = React.useRef(options.initialValues);\n\n  React.useEffect(() => {\n    initialValuesRef.current = options.initialValues;\n  }, [options.initialValues]);\n\n  React.useEffect(() => {\n    return () => {\n      isMountedRef.current = false;\n      // clear any pending debounce timers\n      for (const t of debounceTimersRef.current.values()) clearTimeout(t);\n      debounceTimersRef.current.clear();\n    };\n  }, []);\n\n  function clearDebounceTimer(name: string) {\n    const t = debounceTimersRef.current.get(name);\n    if (t) {\n      clearTimeout(t);\n      debounceTimersRef.current.delete(name);\n    }\n  }\n\n  function clearAllDebounceTimers() {\n    for (const t of debounceTimersRef.current.values()) clearTimeout(t);\n    debounceTimersRef.current.clear();\n  }\n\n  function setFieldValidating(name: string, isValidating: boolean) {\n    if (!isMountedRef.current) return;\n    setValidating((prev: any) => {\n      return isValidating\n        ? setByPath(prev, name, true)\n        : unsetByPath(prev, name);\n    });\n  }\n\n  function setFieldDirty(name: string, isDirty: boolean) {\n    if (!isMountedRef.current) return;\n\n    setDirty((prev: any) => {\n      const existing = getByPath(prev, name);\n\n      if (isDirty) {\n        // Preserve nested dirty leaves.\n        if (existing && typeof existing === \"object\") {\n          // If it's an array branch, don't set items.__self (can reshape arrays in setByPath).\n          if (Array.isArray(existing)) {\n            return setByPath(prev, `__selfDirty.${name}`, true);\n          }\n          return setByPath(prev, name + \".__self\", true);\n        }\n        return setByPath(prev, name, true);\n      }\n\n      // Clearing: preserve nested branches; only clear the root marker.\n      if (existing && typeof existing === \"object\") {\n        if (Array.isArray(existing)) {\n          return unsetByPath(prev, `__selfDirty.${name}`);\n        }\n        return unsetByPath(prev, name + \".__self\");\n      }\n\n      return unsetByPath(prev, name);\n    });\n  }\n\n  function setFieldError(name: string, message?: string) {\n    if (!isMountedRef.current) return;\n    setErrors((prev: any) => {\n      const next = message\n        ? setByPath(prev, name, message)\n        : unsetByPath(prev, name);\n      return next;\n    });\n  }\n\n  function validateFieldSync(name: string, nextValues: T) {\n    const readableValues = asPathReadableObject(nextValues);\n    const msg = getFieldError(name, readableValues as any, rulesRef.current);\n    setFieldError(name, msg);\n    return !msg;\n  }\n\n  async function validateFieldAsync(\n    name: string,\n    nextValues: T,\n    opts?: { bypassDebounce?: boolean }\n  ) {\n    const readableValues = asPathReadableObject(nextValues);\n    const rules = rulesRef.current.get(name);\n    const validateAsync = rules?.validateAsync;\n\n    // sync-first short-circuit\n    const syncMsg = getFieldError(\n      name,\n      readableValues as any,\n      rulesRef.current\n    );\n    if (syncMsg) {\n      // Cancel any in-flight/scheduled async validation so stale results can't overwrite sync errors.\n      nextAsyncSeq(asyncSeqRef.current, name);\n      clearDebounceTimer(name);\n      setFieldError(name, syncMsg);\n      setFieldValidating(name, false);\n      return false;\n    }\n\n    if (!validateAsync) {\n      // No async validator; cancel any pending/in-flight async for this field.\n      nextAsyncSeq(asyncSeqRef.current, name);\n      clearDebounceTimer(name);\n      setFieldValidating(name, false);\n      return true;\n    }\n\n    const bypassDebounce = opts?.bypassDebounce ?? false;\n    const fieldDebounceMs = rules.asyncDebounceMs ?? globalAsyncDebounceMs;\n    const shouldDebounce = !bypassDebounce && fieldDebounceMs > 0;\n\n    // cancel any pending debounce schedule for this field\n    clearDebounceTimer(name);\n\n    if (shouldDebounce) {\n      // mark as validating immediately when scheduled\n      setFieldValidating(name, true);\n\n      // create a new seq for this scheduled attempt so older results can't win\n      const scheduledSeq = nextAsyncSeq(asyncSeqRef.current, name);\n\n      const timer = setTimeout(async () => {\n        debounceTimersRef.current.delete(name);\n\n        // If something else became latest while waiting, bail.\n        if (!isLatestAsyncSeq(asyncSeqRef.current, name, scheduledSeq)) return;\n\n        // re-check sync rules before running async\n        const latestValues = valuesRef.current;\n        const latestReadableValues = asPathReadableObject(latestValues);\n        const againSync = getFieldError(\n          name,\n          latestReadableValues as any,\n          rulesRef.current\n        );\n        if (againSync) {\n          setFieldError(name, againSync);\n          setFieldValidating(name, false);\n          return;\n        }\n\n        const runSeq = nextAsyncSeq(asyncSeqRef.current, name);\n        const msg = await validateAsync(\n          getByPath(latestValues, name),\n          latestReadableValues as any\n        );\n\n        if (!isMountedRef.current) return;\n        if (!isLatestAsyncSeq(asyncSeqRef.current, name, runSeq)) return; // stale\n\n        setFieldError(name, msg);\n        setFieldValidating(name, false);\n      }, fieldDebounceMs);\n\n      debounceTimersRef.current.set(name, timer);\n      return true;\n    }\n\n    // immediate async (blur/submit bypass or debounce disabled)\n    const seq = nextAsyncSeq(asyncSeqRef.current, name);\n    setFieldValidating(name, true);\n\n    const msg = await validateAsync(\n      getByPath(nextValues, name),\n      readableValues as any\n    );\n\n    if (!isMountedRef.current) return true;\n    if (!isLatestAsyncSeq(asyncSeqRef.current, name, seq)) return true; // stale\n\n    setFieldError(name, msg);\n    setFieldValidating(name, false);\n    return !msg;\n  }\n\n  // Deterministically collect submit-time errors (sync + async) for all registered fields\n  async function collectSubmitErrors(nextValues: T) {\n    const readableValues = asPathReadableObject(nextValues);\n    const nextErrors: any = {};\n\n    // 1) Sync rules for all registered fields\n    for (const name of rulesRef.current.keys()) {\n      const msg = getFieldError(name, readableValues as any, rulesRef.current);\n      if (msg) Object.assign(nextErrors, setByPath(nextErrors, name, msg));\n    }\n\n    // 2) Async rules (submit bypasses debounce and runs immediately)\n    for (const name of rulesRef.current.keys()) {\n      const rules = rulesRef.current.get(name);\n      if (!rules?.validateAsync) continue;\n\n      // If sync already failed for this field, skip async\n      if (getByPath(nextErrors, name)) continue;\n\n      const seq = nextAsyncSeq(asyncSeqRef.current, name);\n      setFieldValidating(name, true);\n\n      const msg = await rules.validateAsync(\n        getByPath(nextValues, name),\n        readableValues as any\n      );\n\n      if (!isMountedRef.current) continue;\n      if (!isLatestAsyncSeq(asyncSeqRef.current, name, seq)) {\n        // stale result\n        continue;\n      }\n\n      if (msg) Object.assign(nextErrors, setByPath(nextErrors, name, msg));\n      setFieldValidating(name, false);\n    }\n\n    return nextErrors;\n  }\n\n  function touchAllRegisteredFields() {\n    setTouched((prev: any) => {\n      let next: any = prev;\n      for (const key of rulesRef.current.keys())\n        next = setByPath(next, key, true);\n      return next;\n    });\n  }\n\n  type SetValueOptions = {\n    shouldValidate?: boolean;\n    shouldTouch?: boolean;\n  };\n\n  function setValue(name: string, value: any, opts: SetValueOptions = {}) {\n    const { shouldValidate, shouldTouch } = opts;\n\n    if (shouldTouch) {\n      setTouched((prev: any) => setByPath(prev, name, true));\n    }\n\n    setValues((prev: any) => {\n      const next: any = setByPath(prev, name, value);\n      setFieldDirty(name, computeIsDirty(name, next, initialValuesRef.current));\n\n      if (shouldValidate) {\n        validateFieldSync(name, next);\n        void validateFieldAsync(name, next);\n      }\n\n      return next;\n    });\n  }\n\n  type SetValuesOptions = {\n    shouldValidate?: boolean;\n    shouldTouch?: boolean;\n    bypassDebounce?: boolean;\n  };\n\n  function setValuesPartial(partial: Partial<T>, opts: SetValuesOptions = {}) {\n    const { shouldValidate, shouldTouch, bypassDebounce = true } = opts;\n\n    if (shouldTouch) {\n      setTouched((prev: any) => {\n        let next: any = prev;\n        for (const k of Object.keys(partial) as Array<keyof T>) {\n          next = setByPath(next, String(k), true);\n        }\n        return next;\n      });\n    }\n\n    setValues((prev: any) => {\n      const next = { ...prev, ...partial };\n\n      for (const k of Object.keys(partial) as Array<keyof T>) {\n        const key = String(k);\n        setFieldDirty(\n          key,\n          computeIsDirty(key, next as any, initialValuesRef.current)\n        );\n      }\n\n      if (shouldValidate) {\n        // Validate only the keys being set (keeps it fast and predictable)\n        for (const k of Object.keys(partial) as Array<keyof T>) {\n          validateFieldSync(String(k), next);\n          void validateFieldAsync(String(k), next, { bypassDebounce });\n        }\n      }\n\n      return next;\n    });\n  }\n\n  function setError(name: string, message: string) {\n    setFieldError(name, message);\n  }\n\n  function clearError(name: string) {\n    setFieldError(name, undefined);\n  }\n\n  function clearErrors() {\n    // Clear all errors (nested or flat)\n    setErrors({});\n  }\n\n  function setTouchedField(name: string, isTouched: boolean) {\n    setTouched((prev: any) => {\n      return isTouched ? setByPath(prev, name, true) : unsetByPath(prev, name);\n    });\n  }\n\n  function touchAll() {\n    touchAllRegisteredFields();\n  }\n\n  function handleSubmit(\n    onValid: (vals: T) => void,\n    onInvalid?: (errs: Errors<T>) => void\n  ) {\n    return async (e?: any) => {\n      e?.preventDefault?.();\n\n      setSubmitCount((c) => c + 1);\n      touchAllRegisteredFields();\n\n      // If configured, block submit while any field is validating (debounced or in-flight)\n      if (blockSubmitWhileValidating && hasAnyTrue(validating)) {\n        onInvalid?.(errors);\n        return;\n      }\n\n      // Submit uses a deterministic collection of sync + async errors.\n      const submitValues = valuesRef.current;\n      const nextErrors = await collectSubmitErrors(submitValues);\n      setErrors(nextErrors);\n\n      const hasErrors =\n        nextErrors &&\n        typeof nextErrors === \"object\" &&\n        Object.keys(nextErrors).length > 0;\n\n      if (!hasErrors) onValid(submitValues);\n      else onInvalid?.(nextErrors);\n    };\n  }\n\n  function register(name: string, rules?: Rules<any>) {\n    if (rules) rulesRef.current.set(name, rules);\n\n    return {\n      name: String(name),\n      value: getByPath(values, name) ?? \"\",\n      onChange: (e: any) => {\n        const t = e?.target;\n        if (t?.type === \"radio\") {\n          if (!t.checked) return;\n        }\n        const nextValue = t\n          ? t.tagName === \"SELECT\" && t.multiple\n            ? Array.from(t.selectedOptions ?? []).map((o: any) => o.value)\n            : t.type === \"checkbox\"\n            ? Boolean(t.checked)\n            : t.type === \"number\"\n            ? t.value === \"\" || Number.isNaN(t.valueAsNumber)\n              ? \"\"\n              : t.valueAsNumber\n            : t.value\n          : e;\n\n        setValues((prev: any) => {\n          const next: any = setByPath(prev, name, nextValue);\n          setFieldDirty(\n            name,\n            computeIsDirty(name, next, initialValuesRef.current)\n          );\n          if (validateOn === \"change\") {\n            validateFieldSync(name, next);\n            void validateFieldAsync(name, next);\n          }\n\n          return next;\n        });\n      },\n      onBlur: () => {\n        setTouched((prev: any) => setByPath(prev, name, true));\n\n        if (validateOn === \"blur\") {\n          setValues((prev: any) => {\n            validateFieldSync(name, prev);\n            void validateFieldAsync(name, prev, { bypassDebounce: true });\n            return prev;\n          });\n        }\n      },\n    };\n  }\n\n  const isValid = !hasAnyLeafError(errors);\n  const isValidating = hasAnyTrue(validating);\n  const isDirty = hasAnyTrue(dirty);\n\n  const formState = {\n    isValid,\n    isDirty,\n    isValidating,\n    submitCount,\n    hasSubmitted: submitCount > 0,\n  };\n\n  const metaApi = createMetaApi({\n    touched,\n    dirty,\n    validating,\n    errors,\n    submitCount,\n  });\n\n  const resetApi = createResetApi<T>({\n    initialValuesRef,\n    valuesRef,\n    setValues,\n    setErrors,\n    setTouched,\n    setDirty,\n    setValidating,\n    setSubmitCount,\n    asyncSeqRef,\n    nextAsyncSeq,\n    clearDebounceTimer,\n    clearAllDebounceTimers,\n  });\n\n  const fieldArrayApi = createFieldArrayApi({\n    setValues: setValues as any,\n    setErrors: setErrors as any,\n    setTouched: setTouched as any,\n    setDirty: setDirty as any,\n    setValidating: setValidating as any,\n\n    rulesRef: rulesRef as any,\n    asyncSeqRef: asyncSeqRef as any,\n    nextAsyncSeq,\n    clearDebounceTimer,\n\n    validateFieldSync: (path: string, vals: any) => {\n      validateFieldSync(path, vals);\n    },\n    validateFieldAsync: (path: string, vals: any) => {\n      void validateFieldAsync(path, vals);\n    },\n\n    computeIsDirty: (path: string, vals: any) =>\n      computeIsDirty(path, vals as T, initialValuesRef.current),\n    setFieldDirty,\n  });\n\n  return {\n    values,\n    errors,\n    touched,\n    dirty,\n    validating,\n\n    isValid,\n    isDirty,\n    isValidating,\n\n    // helpers\n    shouldShowError: metaApi.shouldShowError,\n    getFieldMeta: metaApi.getFieldMeta,\n\n    // consolidated state\n    formState,\n\n    register,\n    setValue,\n    setValues: setValuesPartial,\n    setError,\n    clearError,\n    clearErrors,\n    setTouched: setTouchedField,\n    touchAll,\n    reset: resetApi.reset,\n    resetField: resetApi.resetField,\n    append: fieldArrayApi.append,\n    remove: fieldArrayApi.remove,\n    insert: fieldArrayApi.insert,\n    replace: fieldArrayApi.replace,\n    move: fieldArrayApi.move,\n    swap: fieldArrayApi.swap,\n    validateField: validateFieldSync,\n    handleSubmit,\n    submitCount,\n    hasSubmitted: submitCount > 0,\n  };\n}\n","// v0.6 — Nested fields + field arrays (dot-index only)\n// Reads a value from an object using dot-notation paths like:\n// \"user.email\", \"items.0.name\"\n// Bracket syntax (items[0].name) is intentionally NOT supported.\n\nexport function getByPath<T = any>(obj: T, path: string): any {\n  if (obj == null || typeof path !== \"string\" || path.length === 0) {\n    return undefined;\n  }\n\n  // Fast path for non-nested keys\n  if (path.indexOf(\".\") === -1) {\n    return (obj as any)[path];\n  }\n\n  const parts = path.split(\".\");\n  let current: any = obj;\n\n  for (const rawKey of parts) {\n    if (current == null) return undefined;\n\n    // Numeric segment → array index\n    if (Array.isArray(current)) {\n      const index = Number(rawKey);\n      if (!Number.isInteger(index)) return undefined;\n      current = current[index];\n      continue;\n    }\n\n    // Object segment\n    if (typeof current !== \"object\") return undefined;\n    current = (current as any)[rawKey];\n  }\n\n  return current;\n}\n","import type { Rules } from \"./types\";\nimport { getByPath } from \"../utils/getByPath\";\n\nfunction asNumber(v: unknown): number | undefined {\n  if (typeof v === \"number\" && Number.isFinite(v)) return v;\n  if (typeof v === \"string\") {\n    const t = v.trim();\n    if (t === \"\") return undefined;\n    const n = Number(t);\n    if (Number.isFinite(n)) return n;\n  }\n  return undefined;\n}\n\nexport function getFieldError<T extends Record<string, any>>(\n  name: string,\n  nextValues: T,\n  rulesMap: Map<string, Rules<any>>\n): string | undefined {\n  const rules = rulesMap.get(name);\n  if (!rules) return undefined;\n\n  if (rules.required) {\n    const msg =\n      typeof rules.required === \"string\"\n        ? rules.required\n        : \"This field is required\";\n\n    const value = getByPath(nextValues, name);\n    const empty =\n      value === null ||\n      value === undefined ||\n      (typeof value === \"string\" && value.trim() === \"\") ||\n      (Array.isArray(value) && value.length === 0);\n\n    if (empty) return msg;\n  }\n\n  if (rules.pattern) {\n    const value = getByPath(nextValues, name);\n    if (typeof value === \"string\" && value.length > 0) {\n      const reg =\n        rules.pattern instanceof RegExp ? rules.pattern : rules.pattern.value;\n      const msg =\n        rules.pattern instanceof RegExp\n          ? \"Invalid format\"\n          : rules.pattern.message;\n      if (!reg.test(value)) return msg;\n    }\n  }\n\n  if (rules.minLength !== undefined) {\n    const value = getByPath(nextValues, name);\n    const min =\n      typeof rules.minLength === \"number\"\n        ? rules.minLength\n        : rules.minLength.value;\n    const msg =\n      typeof rules.minLength === \"number\"\n        ? `Must be at least ${min} characters`\n        : rules.minLength.message;\n\n    if (typeof value === \"string\" && value.length > 0 && value.length < min)\n      return msg;\n  }\n\n  if (rules.maxLength !== undefined) {\n    const value = getByPath(nextValues, name);\n    const maxLen =\n      typeof rules.maxLength === \"number\"\n        ? rules.maxLength\n        : rules.maxLength.value;\n    const msg =\n      typeof rules.maxLength === \"number\"\n        ? `Must be at most ${maxLen} characters`\n        : rules.maxLength.message;\n\n    if (typeof value === \"string\" && value.length > 0 && value.length > maxLen)\n      return msg;\n  }\n\n  const num = asNumber(getByPath(nextValues, name));\n\n  if (rules.min !== undefined && num !== undefined) {\n    const min = typeof rules.min === \"number\" ? rules.min : rules.min.value;\n    const msg =\n      typeof rules.min === \"number\"\n        ? `Must be at least ${min}`\n        : rules.min.message;\n    if (num < min) return msg;\n  }\n\n  if (rules.max !== undefined && num !== undefined) {\n    const max = typeof rules.max === \"number\" ? rules.max : rules.max.value;\n    const msg =\n      typeof rules.max === \"number\"\n        ? `Must be at most ${max}`\n        : rules.max.message;\n    if (num > max) return msg;\n  }\n\n  if (typeof rules.validate === \"function\") {\n    const msg = rules.validate(getByPath(nextValues, name), nextValues);\n    if (typeof msg === \"string\") return msg;\n  }\n\n  return undefined;\n}\n","export function nextAsyncSeq<K>(map: Map<K, number>, key: K) {\n  const prev = map.get(key) ?? 0;\n  const next = prev + 1;\n  map.set(key, next);\n  return next;\n}\n\nexport function isLatestAsyncSeq<K>(map: Map<K, number>, key: K, seq: number) {\n  return (map.get(key) ?? 0) === seq;\n}\n","// v0.6 — Nested fields + field arrays (dot-index only)\n// Sets a value on an object using dot-notation paths like:\n// \"user.email\", \"items.0.name\"\n// Returns a NEW object (immutable update).\n// Bracket syntax (items[0].name) is intentionally NOT supported.\n\nexport function setByPath<T extends object = any>(\n  obj: T,\n  path: string,\n  value: any\n): T {\n  if (typeof path !== \"string\" || path.length === 0) {\n    return obj;\n  }\n\n  // Fast path for non-nested keys\n  if (path.indexOf(\".\") === -1) {\n    return {\n      ...(obj as any),\n      [path]: value,\n    } as T;\n  }\n\n  const parts = path.split(\".\");\n\n  // Clone only the chain we touch.\n  const root: any = { ...(obj as any) };\n  let current: any = root;\n\n  for (let i = 0; i < parts.length; i++) {\n    const key = parts[i]!;\n\n    if (i === parts.length - 1) {\n      // Last segment: set value\n      if (Array.isArray(current)) {\n        const idx = Number(key);\n        if (!Number.isInteger(idx)) {\n          // invalid index segment for an array path\n          return root as T;\n        }\n        const nextArr = current.slice();\n        nextArr[idx] = value;\n        // Assign back to the parent reference by mutating current in-place is not possible,\n        // because `current` is the array itself. Instead, we replace via a hidden marker.\n        // We handle this by writing into current via splice-like replacement.\n        current.length = 0;\n        current.push(...nextArr);\n      } else {\n        current[key] = value;\n      }\n      break;\n    }\n\n    // Determine the next container based on the current container type.\n    if (Array.isArray(current)) {\n      const idx = Number(key);\n      if (!Number.isInteger(idx)) {\n        return root as T;\n      }\n\n      const existing = current[idx];\n      const nextKey = parts[i + 1]!;\n      const nextShouldBeArray = Number.isInteger(Number(nextKey));\n\n      const nextContainer = nextShouldBeArray\n        ? Array.isArray(existing)\n          ? existing\n          : []\n        : existing && typeof existing === \"object\" && !Array.isArray(existing)\n        ? existing\n        : {};\n\n      const cloned = Array.isArray(nextContainer)\n        ? nextContainer.slice()\n        : { ...nextContainer };\n\n      const nextArr = current.slice();\n      nextArr[idx] = cloned;\n\n      // Replace current array contents in-place to keep the parent reference consistent.\n      current.length = 0;\n      current.push(...nextArr);\n\n      current = current[idx];\n      continue;\n    }\n\n    // Object path\n    const existing = current[key];\n    const nextKey = parts[i + 1]!;\n    const nextShouldBeArray = Number.isInteger(Number(nextKey));\n\n    const nextContainer = nextShouldBeArray\n      ? Array.isArray(existing)\n        ? existing\n        : []\n      : existing && typeof existing === \"object\" && !Array.isArray(existing)\n      ? existing\n      : {};\n\n    current[key] = Array.isArray(nextContainer)\n      ? nextContainer.slice()\n      : { ...nextContainer };\n\n    current = current[key];\n  }\n\n  return root as T;\n}\n","// Local helper: remove a nested path from an object/array without mutating the original.\n// We keep it here because the project may not expose a shared utils/unsetByPath yet.\nexport function unsetByPath(obj: any, path: string): any {\n  if (obj == null) return obj;\n  if (!path) return obj;\n\n  const parts = path.split(\".\");\n\n  // If the path is a single key, handle quickly.\n  if (parts.length === 1) {\n    const key = parts[0]!;\n    if (Array.isArray(obj)) {\n      const idx = Number(key);\n      if (!Number.isFinite(idx)) return obj;\n      const next = obj.slice();\n      delete (next as any)[idx];\n      return next;\n    }\n    if (typeof obj === \"object\") {\n      if (!(key in obj)) return obj;\n      const next = { ...obj };\n      delete (next as any)[key];\n      return next;\n    }\n    return obj;\n  }\n\n  // Walk and clone along the path.\n  const root = Array.isArray(obj) ? obj.slice() : { ...obj };\n  let curr: any = root;\n  let source: any = obj;\n\n  for (let i = 0; i < parts.length - 1; i++) {\n    const part = parts[i]!;\n    const nextSource = source?.[part];\n    if (\n      nextSource == null ||\n      (typeof nextSource !== \"object\" && !Array.isArray(nextSource))\n    ) {\n      return obj; // nothing to unset\n    }\n\n    const nextClone = Array.isArray(nextSource)\n      ? nextSource.slice()\n      : { ...nextSource };\n    curr[part] = nextClone;\n\n    curr = nextClone;\n    source = nextSource;\n  }\n\n  const last = parts[parts.length - 1]!;\n  if (Array.isArray(curr)) {\n    const idx = Number(last);\n    if (!Number.isFinite(idx)) return root;\n    delete (curr as any)[idx];\n    return root;\n  }\n\n  if (typeof curr === \"object\" && curr != null) {\n    delete (curr as any)[last];\n  }\n\n  return root;\n}\n","// Internal module — not part of public API.\nimport { getByPath } from \"../../utils/getByPath\";\n\nexport type FieldMeta = {\n  isTouched: boolean;\n  isDirty: boolean;\n  isValidating: boolean;\n  error: string | undefined;\n  showError: boolean;\n};\n\ntype MetaCtx = {\n  touched: any;\n  dirty: any;\n  validating: any;\n  errors: any;\n  submitCount: number;\n};\n\nexport function createMetaApi(ctx: MetaCtx) {\n  function shouldShowError(name: string) {\n    const isTouched = !!getByPath(ctx.touched as any, name);\n    return ctx.submitCount > 0 || isTouched;\n  }\n\n  function getFieldMeta(name: string): FieldMeta {\n    return {\n      isTouched: !!getByPath(ctx.touched as any, name),\n      isDirty: !!getByPath(ctx.dirty as any, name),\n      isValidating: !!getByPath(ctx.validating as any, name),\n      error: getByPath(ctx.errors as any, name),\n      showError: shouldShowError(name),\n    };\n  }\n\n  return {\n    getFieldMeta,\n    shouldShowError,\n  };\n}\n","// Internal module — not part of public API.\nimport type React from \"react\";\nimport { getByPath } from \"../../utils/getByPath\";\nimport { setByPath } from \"../../utils/setByPath\";\nimport { unsetByPath } from \"../../utils/unsetByPath\";\nimport type { ResetFieldOptions, ResetOptions } from \"../types\";\n\ntype ResetCtx<TValues> = {\n  // Values\n  initialValuesRef: React.MutableRefObject<TValues>;\n  valuesRef: React.MutableRefObject<TValues>;\n  setValues: React.Dispatch<React.SetStateAction<TValues>>;\n\n  // Meta state\n  setErrors: React.Dispatch<React.SetStateAction<any>>;\n  setTouched: React.Dispatch<React.SetStateAction<any>>;\n  setDirty: React.Dispatch<React.SetStateAction<any>>;\n  setValidating: React.Dispatch<React.SetStateAction<any>>;\n  setSubmitCount: React.Dispatch<React.SetStateAction<number>>;\n\n  // Async controls\n  asyncSeqRef: React.MutableRefObject<Map<string, number>>;\n  nextAsyncSeq: (seqMap: Map<string, number>, path: string) => number;\n  clearDebounceTimer: (path: string) => void;\n  clearAllDebounceTimers: () => void;\n};\n\nexport function createResetApi<TValues>(ctx: ResetCtx<TValues>) {\n  function reset(opts: ResetOptions = {}) {\n    // Cancel async validation if we are not keeping validating state.\n    if (!opts.keepValidating) {\n      ctx.clearAllDebounceTimers();\n      ctx.setValidating({});\n      ctx.asyncSeqRef.current.clear();\n    }\n\n    // Reset values always (also update ref synchronously so async paths read latest).\n    const nextValues = ctx.initialValuesRef.current;\n    ctx.valuesRef.current = nextValues;\n    ctx.setValues(nextValues);\n\n    if (!opts.keepErrors) ctx.setErrors({});\n    if (!opts.keepTouched) ctx.setTouched({});\n    if (!opts.keepDirty) ctx.setDirty({});\n\n    // Keep existing behavior: reset submit count.\n    ctx.setSubmitCount(0);\n  }\n\n  function resetField(name: string, opts: ResetFieldOptions = {}) {\n    // If we are not keeping validating, cancel pending/in-flight async for this field.\n    if (!opts.keepValidating) {\n      // bump seq so any in-flight async result becomes stale\n      ctx.nextAsyncSeq(ctx.asyncSeqRef.current, name);\n      ctx.clearDebounceTimer(name);\n      ctx.setValidating((prev: any) => unsetByPath(prev, name));\n      ctx.asyncSeqRef.current.delete(name);\n    }\n\n    // reset field value (and update ref synchronously)\n    ctx.setValues((prev: any) => {\n      const next: any = setByPath(\n        prev,\n        name,\n        getByPath(ctx.initialValuesRef.current, name)\n      );\n      ctx.valuesRef.current = next;\n      return next;\n    });\n\n    // clear per-field state depending on opts\n    if (!opts.keepError) ctx.setErrors((prev: any) => unsetByPath(prev, name));\n    if (!opts.keepTouched)\n      ctx.setTouched((prev: any) => unsetByPath(prev, name));\n\n    if (!opts.keepDirty) {\n      ctx.setDirty((prev: any) => {\n        let next = unsetByPath(prev, name);\n        // also clear our special dirty markers used for array/object roots\n        next = unsetByPath(next, `__selfDirty.${name}`);\n        next = unsetByPath(next, name + \".__self\");\n        return next;\n      });\n    }\n\n    if (!opts.keepValidating) {\n      ctx.setValidating((prev: any) => unsetByPath(prev, name));\n    }\n  }\n\n  return {\n    reset,\n    resetField,\n  };\n}\n","// Internal module — not part of public API.\nimport type React from \"react\";\nimport { getByPath } from \"../../utils/getByPath\";\nimport { setByPath } from \"../../utils/setByPath\";\nimport { unsetByPath } from \"../../utils/unsetByPath\";\n\ntype ArrayOpts = { shouldValidate?: boolean; shouldTouch?: boolean };\n\ntype FieldArrayCtx = {\n  setValues: React.Dispatch<React.SetStateAction<any>>;\n  setErrors: React.Dispatch<React.SetStateAction<any>>;\n  setTouched: React.Dispatch<React.SetStateAction<any>>;\n  setDirty: React.Dispatch<React.SetStateAction<any>>;\n  setValidating: React.Dispatch<React.SetStateAction<any>>;\n\n  // Validation registry + async controls\n  rulesRef: React.MutableRefObject<Map<string, any>>;\n  asyncSeqRef: React.MutableRefObject<Map<string, number>>;\n  nextAsyncSeq: (seqMap: Map<string, number>, path: string) => number;\n  clearDebounceTimer: (path: string) => void;\n\n  // Validation runners\n  validateFieldSync: (path: string, values: any) => void;\n  validateFieldAsync: (path: string, values: any) => Promise<void> | void;\n\n  // Dirty tracking\n  computeIsDirty: (path: string, values: any) => boolean;\n  setFieldDirty: (path: string, isDirty: boolean) => void;\n};\n\nfunction getArrayAtPath(values: any, path: string): any[] {\n  const arr = getByPath(values, path);\n  return Array.isArray(arr) ? arr : [];\n}\n\nfunction shiftNestedStateAfterRemove(\n  obj: any,\n  path: string,\n  index: number\n): any {\n  const arr = getByPath(obj, path);\n  if (!Array.isArray(arr)) return obj;\n  const nextArr = arr.slice();\n  nextArr.splice(index, 1);\n  return setByPath(obj, path, nextArr);\n}\n\nfunction shiftNestedStateAfterInsert(\n  obj: any,\n  path: string,\n  index: number,\n  arrayLen: number\n): any {\n  const branch = getByPath(obj, path);\n  if (branch == null) return obj;\n\n  // Build an array of length `arrayLen` from either a real array or an object with numeric keys.\n  const out = new Array(arrayLen);\n  if (Array.isArray(branch)) {\n    for (let i = 0; i < Math.min(branch.length, arrayLen); i++)\n      out[i] = branch[i];\n  } else if (typeof branch === \"object\") {\n    for (const k of Object.keys(branch)) {\n      const idx = Number(k);\n      if (!Number.isFinite(idx) || idx < 0 || idx >= arrayLen) continue;\n      out[idx] = (branch as any)[k];\n    }\n  } else {\n    return obj;\n  }\n\n  const nextArr = out.slice();\n  nextArr.splice(index, 0, undefined);\n  return setByPath(obj, path, nextArr);\n}\n\nfunction reorderNestedArrayBranch(\n  state: any,\n  arrayPath: string,\n  fromIndex: number,\n  toIndex: number,\n  arrayLen: number\n) {\n  const branch = getByPath(state, arrayPath);\n  if (branch == null) return state;\n\n  // Build an array of length `arrayLen` from either a real array or an object with numeric keys.\n  const arr: any[] = (() => {\n    const out = new Array(arrayLen);\n\n    if (Array.isArray(branch)) {\n      for (let i = 0; i < Math.min(branch.length, arrayLen); i++)\n        out[i] = branch[i];\n      return out;\n    }\n\n    if (typeof branch === \"object\") {\n      for (const k of Object.keys(branch)) {\n        const idx = Number(k);\n        if (!Number.isFinite(idx) || idx < 0 || idx >= arrayLen) continue;\n        out[idx] = (branch as any)[k];\n      }\n      return out;\n    }\n\n    return out;\n  })();\n\n  if (fromIndex === toIndex) return state;\n  if (fromIndex < 0 || toIndex < 0) return state;\n  if (fromIndex >= arrayLen || toIndex >= arrayLen) return state;\n\n  const nextArr = arr.slice();\n  const [moved] = nextArr.splice(fromIndex, 1);\n  nextArr.splice(toIndex, 0, moved);\n\n  return setByPath(state, arrayPath, nextArr);\n}\n\nfunction swapNestedArrayBranch(\n  state: any,\n  arrayPath: string,\n  a: number,\n  b: number,\n  arrayLen: number\n) {\n  const branch = getByPath(state, arrayPath);\n  if (branch == null) return state;\n\n  const arr: any[] = (() => {\n    const out = new Array(arrayLen);\n\n    if (Array.isArray(branch)) {\n      for (let i = 0; i < Math.min(branch.length, arrayLen); i++)\n        out[i] = branch[i];\n      return out;\n    }\n\n    if (typeof branch === \"object\") {\n      for (const k of Object.keys(branch)) {\n        const idx = Number(k);\n        if (!Number.isFinite(idx) || idx < 0 || idx >= arrayLen) continue;\n        out[idx] = (branch as any)[k];\n      }\n      return out;\n    }\n\n    return out;\n  })();\n\n  if (a === b) return state;\n  if (a < 0 || b < 0) return state;\n  if (a >= arrayLen || b >= arrayLen) return state;\n\n  const nextArr = arr.slice();\n  const tmp = nextArr[a];\n  nextArr[a] = nextArr[b];\n  nextArr[b] = tmp;\n\n  return setByPath(state, arrayPath, nextArr);\n}\n\nfunction keysAtOrAfterIndex(\n  rulesKeys: IterableIterator<string>,\n  arrayPath: string,\n  startIndex: number\n): string[] {\n  const prefix = arrayPath + \".\";\n  const out: string[] = [];\n\n  for (const key of rulesKeys) {\n    if (!key.startsWith(prefix)) continue;\n    const rest = key.slice(prefix.length);\n    const idxStr = rest.split(\".\")[0];\n    const idx = Number(idxStr);\n    if (!Number.isFinite(idx)) continue;\n    if (idx >= startIndex) out.push(key);\n  }\n\n  return out;\n}\n\nexport function createFieldArrayApi(ctx: FieldArrayCtx) {\n  function invalidateAsyncAtOrAfterIndex(\n    arrayPath: string,\n    startIndex: number\n  ) {\n    const keysToInvalidate = keysAtOrAfterIndex(\n      ctx.rulesRef.current.keys(),\n      arrayPath,\n      startIndex\n    );\n    if (!keysToInvalidate.length) return;\n\n    for (const key of keysToInvalidate) {\n      ctx.nextAsyncSeq(ctx.asyncSeqRef.current, key);\n      ctx.clearDebounceTimer(key);\n    }\n\n    ctx.setValidating((prev: any) => {\n      let next: any = prev;\n      for (const key of keysToInvalidate) next = unsetByPath(next, key);\n      return next;\n    });\n  }\n\n  function invalidateAsyncForReorder(arrayPath: string, a: number, b: number) {\n    // conservative + safe: invalidate anything at/after the min index\n    invalidateAsyncAtOrAfterIndex(arrayPath, Math.min(a, b));\n  }\n\n  function append(name: string, value: any, opts: ArrayOpts = {}) {\n    ctx.setValues((prev: any) => {\n      const arr = getArrayAtPath(prev, name);\n      const next = setByPath(prev, name, [...arr, value]);\n      ctx.setFieldDirty(name, ctx.computeIsDirty(name, next));\n\n      if (opts.shouldTouch) {\n        ctx.setTouched((t: any) => setByPath(t, `${name}.${arr.length}`, true));\n      }\n\n      if (opts.shouldValidate) {\n        const index = arr.length;\n        const keyPrefix = `${name}.${index}`;\n        for (const key of ctx.rulesRef.current.keys()) {\n          if (key === keyPrefix || key.startsWith(keyPrefix + \".\")) {\n            ctx.validateFieldSync(key, next);\n            void ctx.validateFieldAsync(key, next);\n          }\n        }\n      }\n\n      return next;\n    });\n  }\n\n  function remove(name: string, index: number, opts: ArrayOpts = {}) {\n    ctx.setValues((prev: any) => {\n      const arr = getArrayAtPath(prev, name);\n      if (!arr.length || index < 0 || index >= arr.length) return prev;\n\n      const nextArr = arr.slice();\n      nextArr.splice(index, 1);\n      const next = setByPath(prev, name, nextArr);\n\n      ctx.setErrors((e: any) => shiftNestedStateAfterRemove(e, name, index));\n      ctx.setTouched((t: any) => shiftNestedStateAfterRemove(t, name, index));\n      ctx.setValidating((v: any) =>\n        shiftNestedStateAfterRemove(v, name, index)\n      );\n      ctx.setDirty((d: any) => shiftNestedStateAfterRemove(d, name, index));\n      ctx.setFieldDirty(name, ctx.computeIsDirty(name, next));\n\n      // IMPORTANT: removing shifts indices. Invalidate async for paths at/after the removed index.\n      invalidateAsyncAtOrAfterIndex(name, index);\n\n      if (opts.shouldValidate) {\n        for (const key of ctx.rulesRef.current.keys()) {\n          if (key.startsWith(name + \".\")) {\n            ctx.validateFieldSync(key, next);\n            void ctx.validateFieldAsync(key, next);\n          }\n        }\n      }\n\n      return next;\n    });\n  }\n\n  function move(name: string, fromIndex: number, toIndex: number) {\n    ctx.setValues((prev: any) => {\n      const arr = getByPath(prev, name);\n      if (!Array.isArray(arr)) return prev;\n      if (fromIndex === toIndex) return prev;\n      if (fromIndex < 0 || toIndex < 0) return prev;\n      if (fromIndex >= arr.length || toIndex >= arr.length) return prev;\n\n      const nextArr = arr.slice();\n      const [moved] = nextArr.splice(fromIndex, 1);\n      nextArr.splice(toIndex, 0, moved);\n\n      const next = setByPath(prev, name, nextArr);\n\n      ctx.setErrors((e: any) =>\n        reorderNestedArrayBranch(e, name, fromIndex, toIndex, arr.length)\n      );\n      ctx.setTouched((t: any) =>\n        reorderNestedArrayBranch(t, name, fromIndex, toIndex, arr.length)\n      );\n      ctx.setDirty((d: any) =>\n        reorderNestedArrayBranch(d, name, fromIndex, toIndex, arr.length)\n      );\n      ctx.setValidating((v: any) =>\n        reorderNestedArrayBranch(v, name, fromIndex, toIndex, arr.length)\n      );\n\n      ctx.setFieldDirty(name, ctx.computeIsDirty(name, next));\n\n      invalidateAsyncForReorder(name, fromIndex, toIndex);\n\n      return next;\n    });\n  }\n\n  function swap(name: string, indexA: number, indexB: number) {\n    ctx.setValues((prev: any) => {\n      const arr = getByPath(prev, name);\n      if (!Array.isArray(arr)) return prev;\n      if (indexA === indexB) return prev;\n      if (indexA < 0 || indexB < 0) return prev;\n      if (indexA >= arr.length || indexB >= arr.length) return prev;\n\n      const nextArr = arr.slice();\n      const tmp = nextArr[indexA];\n      nextArr[indexA] = nextArr[indexB];\n      nextArr[indexB] = tmp;\n\n      const next = setByPath(prev, name, nextArr);\n\n      ctx.setErrors((e: any) =>\n        swapNestedArrayBranch(e, name, indexA, indexB, arr.length)\n      );\n      ctx.setTouched((t: any) =>\n        swapNestedArrayBranch(t, name, indexA, indexB, arr.length)\n      );\n      ctx.setDirty((d: any) =>\n        swapNestedArrayBranch(d, name, indexA, indexB, arr.length)\n      );\n      ctx.setValidating((v: any) =>\n        swapNestedArrayBranch(v, name, indexA, indexB, arr.length)\n      );\n\n      ctx.setFieldDirty(name, ctx.computeIsDirty(name, next));\n\n      invalidateAsyncForReorder(name, indexA, indexB);\n\n      return next;\n    });\n  }\n\n  function insert(\n    name: string,\n    index: number,\n    value: any,\n    opts: ArrayOpts = {}\n  ) {\n    ctx.setValues((prev: any) => {\n      const arr = getArrayAtPath(prev, name);\n\n      // clamp index into [0, arr.length]\n      const at = Math.max(0, Math.min(index, arr.length));\n\n      const nextArr = arr.slice();\n      nextArr.splice(at, 0, value);\n      const next = setByPath(prev, name, nextArr);\n\n      // Shift nested state (indices >= at move right)\n      const nextLen = nextArr.length;\n      ctx.setErrors((e: any) =>\n        shiftNestedStateAfterInsert(e, name, at, nextLen)\n      );\n      ctx.setTouched((t: any) =>\n        shiftNestedStateAfterInsert(t, name, at, nextLen)\n      );\n      ctx.setValidating((v: any) =>\n        shiftNestedStateAfterInsert(v, name, at, nextLen)\n      );\n      ctx.setDirty((d: any) =>\n        shiftNestedStateAfterInsert(d, name, at, nextLen)\n      );\n\n      ctx.setFieldDirty(name, ctx.computeIsDirty(name, next));\n\n      // Inserting shifts indices. Invalidate async for paths at/after `at`.\n      invalidateAsyncAtOrAfterIndex(name, at);\n\n      if (opts.shouldTouch) {\n        ctx.setTouched((t: any) => setByPath(t, `${name}.${at}`, true));\n      }\n\n      if (opts.shouldValidate) {\n        for (const key of ctx.rulesRef.current.keys()) {\n          if (key.startsWith(name + \".\")) {\n            ctx.validateFieldSync(key, next);\n            void ctx.validateFieldAsync(key, next);\n          }\n        }\n      }\n\n      return next;\n    });\n  }\n\n  function replace(\n    name: string,\n    index: number,\n    value: any,\n    opts: ArrayOpts = {}\n  ) {\n    ctx.setValues((prev: any) => {\n      const arr = getArrayAtPath(prev, name);\n      if (!arr.length || index < 0 || index >= arr.length) return prev;\n\n      const nextArr = arr.slice();\n      nextArr[index] = value;\n      const next = setByPath(prev, name, nextArr);\n\n      ctx.setFieldDirty(name, ctx.computeIsDirty(name, next));\n\n      // Invalidate async validations for this index (and any nested fields under it)\n      const prefix = `${name}.${index}`;\n      const keysToInvalidate: string[] = [];\n      for (const key of ctx.rulesRef.current.keys()) {\n        if (key === prefix || key.startsWith(prefix + \".\"))\n          keysToInvalidate.push(key);\n      }\n      for (const key of keysToInvalidate) {\n        ctx.nextAsyncSeq(ctx.asyncSeqRef.current, key);\n        ctx.clearDebounceTimer(key);\n      }\n      if (keysToInvalidate.length) {\n        ctx.setValidating((v: any) => {\n          let nextV: any = v;\n          for (const key of keysToInvalidate) nextV = unsetByPath(nextV, key);\n          return nextV;\n        });\n      }\n\n      if (opts.shouldTouch) {\n        ctx.setTouched((t: any) => setByPath(t, `${name}.${index}`, true));\n      }\n\n      if (opts.shouldValidate) {\n        for (const key of ctx.rulesRef.current.keys()) {\n          if (key === prefix || key.startsWith(prefix + \".\")) {\n            ctx.validateFieldSync(key, next);\n            void ctx.validateFieldAsync(key, next);\n          }\n        }\n      }\n\n      return next;\n    });\n  }\n\n  return {\n    append,\n    remove,\n    move,\n    swap,\n    insert,\n    replace,\n  };\n}\n","import { getByPath } from \"../../utils/getByPath\";\n\nexport function hasAnyLeafError(obj: any): boolean {\n  if (!obj) return false;\n  if (typeof obj === \"string\") return obj.length > 0;\n  if (typeof obj !== \"object\") return false;\n  for (const k of Object.keys(obj)) {\n    if (hasAnyLeafError((obj as any)[k])) return true;\n  }\n  return false;\n}\n\nexport function hasAnyTrue(obj: any): boolean {\n  if (!obj) return false;\n  if (obj === true) return true;\n  if (typeof obj !== \"object\") return false;\n  for (const k of Object.keys(obj)) {\n    if (hasAnyTrue((obj as any)[k])) return true;\n  }\n  return false;\n}\n\nexport function isDeepEqual(a: any, b: any): boolean {\n  if (Object.is(a, b)) return true;\n  if (a == null || b == null) return a === b;\n\n  const ta = typeof a;\n  const tb = typeof b;\n\n  if (ta !== \"object\" && tb !== \"object\") return a === b;\n\n  if (Array.isArray(a) || Array.isArray(b)) {\n    if (!Array.isArray(a) || !Array.isArray(b)) return false;\n    if (a.length !== b.length) return false;\n    for (let i = 0; i < a.length; i++) {\n      if (!isDeepEqual(a[i], b[i])) return false;\n    }\n    return true;\n  }\n\n  if (ta === \"object\" && tb === \"object\") {\n    const aKeys = Object.keys(a);\n    const bKeys = Object.keys(b);\n    if (aKeys.length !== bKeys.length) return false;\n    for (const k of aKeys) {\n      if (!Object.prototype.hasOwnProperty.call(b, k)) return false;\n      if (!isDeepEqual((a as any)[k], (b as any)[k])) return false;\n    }\n    return true;\n  }\n\n  return false;\n}\n\n// Proxy object so validators that do `values[name]` still work when `name` is a path.\nexport function asPathReadableObject<TObj extends Record<string, any>>(\n  values: TObj\n): TObj {\n  return new Proxy(values as any, {\n    get(target: any, prop: PropertyKey) {\n      if (typeof prop === \"string\") return getByPath(target, prop);\n      return target[prop];\n    },\n  });\n}\n\nexport function computeIsDirty<TValues>(\n  name: string,\n  nextValues: TValues,\n  initialValues: TValues\n): boolean {\n  const currentValue = getByPath(nextValues as any, name);\n  const initialValue = getByPath(initialValues as any, name);\n  return !isDeepEqual(currentValue, 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