import { type Duration, Effect, type Scope } from 'effect'; /** * Defers a `preserve(model)` call so that bursts of dispatches do not pay the * encoding cost on the hot path. `schedule` stashes the latest model and * (re)starts a debounce timer; only one `onDebounce` runs per quiet window. * * `flush` runs `onFlush` with the latest pending model synchronously: it * clears the pending slot atomically and invokes the callback, leaving any * in-flight timer fiber to wake up, observe an empty pending slot, and exit * as a no-op. Synchronous semantics let the runtime call this from * `vite:beforeFullReload` via `Effect.runSync`, with no race against Vite's * `location.reload()`. The two-callback split lets the flush path send * `isHmrReload: true` while debounced calls send `false`. * * `cancel` drops the pending model and interrupts the in-flight fiber. * Forked fibers are tied to the construction scope via `forkIn`, so scope * closure interrupts them too. `cancel` covers manual teardown. */ export type PreserveScheduler = Readonly<{ schedule: (model: Model) => Effect.Effect; flush: Effect.Effect; cancel: Effect.Effect; }>; export type PreserveSchedulerCallbacks = Readonly<{ onDebounce: (model: Model) => Effect.Effect; onFlush: (model: Model) => Effect.Effect; }>; export declare const makePreserveScheduler: (callbacks: PreserveSchedulerCallbacks, delay: Duration.Input) => Effect.Effect, never, Scope.Scope>; //# sourceMappingURL=preserveScheduler.d.ts.map