export default class Context2d { constructor(canvas: any); canvas: any; ctx: any; dpi: number; set width(width: any); get width(): any; set height(height: any); get height(): any; updateSize(width?: null, height?: null): void; set font(f: any); get font(): any; set fillStyle(style: any); get fillStyle(): any; set strokeStyle(style: any); get strokeStyle(): any; set lineWidth(w: any); get lineWidth(): any; clearRect(x: any, y: any, width: any, height: any): void; clearAll(): void; rect(x: any, y: any, width: any, height: any): void; circle(x: any, y: any, radius: any): void; beginPath(): void; closePath(): void; moveTo(x: any, y: any): void; lineTo(x: any, y: any): void; fill(): void; stroke(): void; fillRect(x: any, y: any, width: any, height: any): void; strokeRect(x: any, y: any, width: any, height: any): void; fillCircle(x: any, y: any, radius: any): void; strokeCircle(x: any, y: any, radius: any): void; strokeLine(sX: any, sY: any, eX: any, eY: any): void; fillText(text: any, x: any, y: any): void; strokeText(text: any, x: any, y: any): void; drawImage(...args: any[]): void; } //# sourceMappingURL=Context2d.d.ts.map