namespace feng3d.war3 { /** * * @author warden_feng 2014-6-28 */ export class SkeletonClipNodeWar3 extends SkeletonClipNode { constructor() { super(); } protected updateStitch(): void { this._stitchDirty = false; //_lastFrame = (_looping && _stitchFinalFrame) ? _numFrames : _numFrames - 1; this._totalDuration = 500; this._totalDelta.x = 0; this._totalDelta.y = 0; this._totalDelta.z = 0; } } }