import { ColorRepresentation, Fog } from '../../thirdparty/three/imports'; import { FogBase3D } from './FogBase3D'; export interface Fog3D { get _fog(): Fog; set _fog(v); } export class Fog3D extends FogBase3D { constructor(color: ColorRepresentation, near = 1, far = 1000) { super(); this._fog = new Fog(color, near, far); } static get(fog: Fog) { let fog3D = this._map.get(fog) as Fog3D; if (!fog3D) { fog3D = new Fog3D(null); fog3D._fog = fog; } return fog3D; } }