import { TextureLoader } from '../../thirdparty/three/imports'; import { Texture3D } from '../textures/Texture3D'; export class TextureLoader3D { load(url: string, onLoad?: (texture: Texture3D) => void, onProgress?: (event: ProgressEvent) => void, onError?: (event: ErrorEvent) => void) { const _texture = new TextureLoader().load(url, (texture) => { if (onLoad) { const texture3D = Texture3D.get(texture); onLoad(texture3D); } }, onProgress, onError); const texture3D = Texture3D.get(_texture); return texture3D; } }