import { LightShadow } from '../../thirdparty/three/imports'; export class LightShadow3D { declare _shadow: LightShadow; get mapSize() { return this._shadow.mapSize; } set mapSize(v) { this._shadow.mapSize = v; } get bias() { return this._shadow.bias; } set bias(v) { this._shadow.bias = v; } get normalBias() { return this._shadow.normalBias; } set normalBias(v) { this._shadow.normalBias = v; } }