import { watcher } from '@feng3d/watcher'; import { WireframeGeometry } from '../../thirdparty/three/imports'; import { BufferGeometry3D } from '../core/BufferGeometry3D'; export class WireframeGeometry3D extends BufferGeometry3D { geometry?: BufferGeometry3D; get _geometry() { if (!this.__geometry) { this.__geometry = new WireframeGeometry(this.geometry._geometry); } return this.__geometry; } declare protected __geometry: WireframeGeometry; constructor() { super(); watcher.watchs(this as WireframeGeometry3D, ['geometry'], this._invalidate, this); } destroy() { watcher.unwatchs(this as WireframeGeometry3D, ['geometry'], this._invalidate, this); } }