import { WebGLCubeRenderTarget, WebGLRenderTargetOptions } from '../../thirdparty/three/imports'; export declare class WebGLCubeRenderTarget3D { _target: WebGLCubeRenderTarget; get texture(): import("three/src/textures/CubeTexture").CubeTexture; set texture(v: import("three/src/textures/CubeTexture").CubeTexture); constructor(size?: number, options?: WebGLRenderTargetOptions); } //# sourceMappingURL=WebGLCubeRenderTarget3D.d.ts.map