import { BufferGeometry3D } from '../core/BufferGeometry3D'; import { Component3D } from '../core/Component3D'; import { SpriteMaterial3D } from '../materials/SpriteMaterial3D'; declare module '@feng3d/ecs' { interface ComponentMap { Sprite3D: Sprite3D; } } /** * 包装`three`中`Sprite` */ export declare class Sprite3D extends Component3D { private _sprite; get geometry(): BufferGeometry3D; set geometry(v: BufferGeometry3D); private _geometry; get material(): SpriteMaterial3D; set material(v: SpriteMaterial3D); private _material; init(): void; destroy(): void; } //# sourceMappingURL=Sprite3D.d.ts.map