import { MeshStandardMaterial, MeshStandardMaterialParameters } from '../../thirdparty/three/imports'; import { Material3D } from './Material3D'; export interface MeshStandardMaterial3D { get _material(): MeshStandardMaterial; set _material(v: MeshStandardMaterial); } export declare class MeshStandardMaterial3D extends Material3D { get color(): import("three/src/math/Color").Color; set color(v: import("three/src/math/Color").Color); get emissive(): import("three/src/math/Color").Color; set emissive(v: import("three/src/math/Color").Color); get metalness(): number; set metalness(v: number); get roughness(): number; set roughness(v: number); get flatShading(): boolean; set flatShading(v: boolean); get emissiveIntensity(): number; set emissiveIntensity(v: number); constructor(parameters?: MeshStandardMaterialParameters); } //# sourceMappingURL=MeshStandardMaterial3D.d.ts.map