import { Light } from '../../thirdparty/three/imports'; import { Component3D } from '../core/Component3D'; export declare abstract class Light3D extends Component3D { _light: Light; get castShadow(): boolean; set castShadow(v: boolean); get color(): import("three/src/math/Color").Color; set color(v: import("three/src/math/Color").Color); get intensity(): number; set intensity(v: number); init(): void; destroy(): void; } //# sourceMappingURL=Light3D.d.ts.map