import { LatheGeometry, Vector2 } from '../../thirdparty/three/imports'; import { BufferGeometry3D } from '../core/BufferGeometry3D'; export declare class LatheGeometry3D extends BufferGeometry3D { points: Vector2[]; segments: number; phiStart: number; phiLength: number; get _geometry(): LatheGeometry; protected __geometry: LatheGeometry; constructor(); destroy(): void; } //# sourceMappingURL=LatheGeometry3D.d.ts.map