import { GameRequestBody } from 'fansunited-management-components'; import FixtureModel from '../models/FixtureModel'; import { GameByIdModel, FixturesGamesModel } from 'fansunited-sdk-esm'; export default class GameFactory { createGameForManaging(game: GameByIdModel | null): GameRequestBody; createGameMarketFromFixture(fixtures: FixturesGamesModel[], clientId: string): "CORRECT_SCORE_ADVANCED" | "CORRECT_SCORE" | import("fansunited-sdk-esm").MarketEnum; createFixturesFromMatchIds(matchIds: string[]): FixtureModel[]; private remapGame; private remapBranding; private remapRelated; private remapFixtures; }