import { FlipType } from './config/Definitions'; import { GObject } from './GObject'; import { IColorGear } from './interface/IColorGear'; import { XmlNode } from './utils/XMLParser'; export declare class GImage extends GObject implements IColorGear { private $content; private $flip; constructor(); get touchable(): boolean; set touchable(value: boolean); get color(): string; set color(value: string); get flip(): FlipType; set flip(value: FlipType); get texture(): HTMLImageElement; set texture(value: HTMLImageElement); protected createDisplayObject(): void; dispose(): void; constructFromResource(): void; protected handleXYChanged(): void; protected handleSizeChanged(): void; setupBeforeAdd(xml: XmlNode): void; }