import type { TierInfo } from './types.js'; /** Tier boundaries — ordered from highest to lowest * * Indicators (work surfaces — CLI · code · docs · receipts): * ✪ Proof Seal (Trophy 100% — work glyph; social still uses 🏆; brand uses Trophy Mark PNG) * ★ filled star (gold — orange) * ◆ filled diamond (silver — cyan) * ◇ open diamond (bronze — deep cyan, one rung below silver) * ● filled circle (mid tiers) * ○ open circle (low — dim) * ♡ heart (empty — good luck) * * All three 100% glyphs mean the same score: ✪ work · 🏆 social · Trophy Mark (PNG) visual. */ export declare const TIERS: TierInfo[]; /** Get the display badge for a tier */ export declare function tierBadge(tier: TierInfo): string; /** Get tier info for a given score */ export declare function getTier(score: number): TierInfo; /** Get the next tier above the current score (for progress display) */ export declare function getNextTier(score: number): TierInfo | null;