# FacePokerApi.Move

## Properties
Name | Type | Description | Notes
------------ | ------------- | ------------- | -------------
**id** | **String** | GUID | [optional] 
**action** | **String** |  | [optional] 
**amount** | **Number** |  | [optional] 
**nonce** | **Number** | Nonce from the table state server should check if it matches the current nonce (turn id). It prevents situations where a message is lost and resent at some later point and gets to the server late and executes an unexpected action, like folding next hand. | [optional] 


<a name="ActionEnum"></a>
## Enum: ActionEnum


* `fold` (value: `"fold"`)

* `bet` (value: `"bet"`)




