import type { TModificationEvents, Transform, TransformActionHandler, FabricImage, ObjectEvents, Control, TMat2D, } from 'fabric'; import { controlsUtils, Point, util } from 'fabric'; const { wrapWithFixedAnchor, wrapWithFireEvent } = controlsUtils; /** * Wrap controlsUtils.changeObjectWidth with image constrains */ export const changeImageWidth: TransformActionHandler = ( eventData, transform, x, y, ) => { const { target } = transform; const { width } = target; const image = target as FabricImage; const modified = controlsUtils.changeObjectWidth(eventData, transform, x, y); const availableWidth = image._element.width - image.cropX; if (modified) { if (image.width > availableWidth) { image.width = availableWidth; } if (image.width < 1) { image.width = 1; } } return width !== image.width; }; export const changeCropWidth = wrapWithFireEvent( 'CROPPING' as TModificationEvents, wrapWithFixedAnchor(changeImageWidth), ); /** * Wrap controlsUtils.changeObjectHeight with image constrains */ export const changeImageHeight: TransformActionHandler = ( eventData, transform, x, y, ) => { const { target } = transform; const { height } = target; const image = target as FabricImage; const modified = controlsUtils.changeObjectHeight(eventData, transform, x, y); const availableHeight = image._element.height - image.cropY; if (modified) { if (image.height > availableHeight) { image.height = availableHeight; } if (image.height < 1) { image.height = 1; } } return height !== image.height; }; export const changeCropHeight = wrapWithFireEvent( 'CROPPING' as TModificationEvents, wrapWithFixedAnchor(changeImageHeight), ); export const changeImageCropX: TransformActionHandler = ( eventData, transform, x, y, ) => { const { target } = transform; const image = target as FabricImage; const { width, cropX } = image; const modified = controlsUtils.changeObjectWidth(eventData, transform, x, y); let newCropX = cropX + width - image.width; image.width = width; if (modified) { if (newCropX < 0) { newCropX = 0; } image.cropX = newCropX; // calculate new width on the base of how much crop we have now image.width += cropX - newCropX; } return newCropX !== cropX; }; export const changeImageCropY: TransformActionHandler = ( eventData, transform, x, y, ) => { const { target } = transform; const image = target as FabricImage; const { height, cropY } = image; const modified = controlsUtils.changeObjectHeight(eventData, transform, x, y); let newCropY = cropY + height - image.height; image.height = height; if (modified) { if (newCropY < 0) { newCropY = 0; } image.cropY = newCropY; image.height += cropY - newCropY; } return newCropY !== cropY; }; export const changeCropX = wrapWithFireEvent( 'CROPPING' as TModificationEvents, wrapWithFixedAnchor(changeImageCropX), ); export const changeCropY = wrapWithFireEvent( 'CROPPING' as TModificationEvents, wrapWithFixedAnchor(changeImageCropY), ); /** * A function to counter the move action and change cropX/cropY of an image * Keep the image steady, but moves it inside its own cropping rectangle */ export const cropPanMoveHandler = ({ transform }: ObjectEvents['moving']) => { // this makes the image pan too fast. const { target, original } = transform as Transform; const fabricImage = target as FabricImage; const p = new Point( target.left - original.left, target.top - original.top, ).transform( util.invertTransform( util.createRotateMatrix({ angle: fabricImage.getTotalAngle() }), ), ); let cropX = original.cropX! - p.x / fabricImage.scaleX; let cropY = original.cropY! - p.y / fabricImage.scaleY; const { width, height, _element } = fabricImage; if (cropX < 0) { cropX = 0; } if (cropY < 0) { cropY = 0; } if (cropX + width > _element.width) { cropX = _element.width - width; } if (cropY + height > _element.height) { cropY = _element.height - height; } fabricImage.cropX = cropX; fabricImage.cropY = cropY; fabricImage.left = original.left; fabricImage.top = original.top; }; /** * This position handler works only for this specific use case. * It does not support padding nor offset, and it reduces all possible positions * to the main 4 corners only. * Any position that is < 0 is the extreme left/top, the rest are right/bottom */ export function ghostScalePositionHandler( this: Control, dim: Point, // currentDimension finalMatrix: TMat2D, fabricObject: FabricImage, // currentControl: Control, ) { const matrix = fabricObject.calcTransformMatrix(); const vpt = fabricObject.getViewportTransform(); const _finalMatrix = util.multiplyTransformMatrices(vpt, matrix); let x = 0; let y = 0; if (this.x < 0) { x = -fabricObject.width / 2 - fabricObject.cropX; } else { x = fabricObject.getElement().width - fabricObject.width / 2 - fabricObject.cropX; } if (this.y < 0) { y = -fabricObject.height / 2 - fabricObject.cropY; } else { y = fabricObject.getElement().height - fabricObject.height / 2 - fabricObject.cropY; } return new Point(x, y).transform(_finalMatrix); } const calcScale = (currentPoint: Point, height: number, width: number) => Math.min(Math.abs(currentPoint.x / width), Math.abs(currentPoint.y / height)); /** * Action handler generator that handles scaling of an image in crop mode. * The goal is to keep the current bounding box steady. * So this action handler has its own calculations for a dynamic anchor point */ export const scaleEquallyCropGenerator = (cx: number, cy: number): TransformActionHandler => (eventData, transform, x, y) => { const { target } = transform as unknown as { target: FabricImage }; const { width: fullWidth, height: fullHeight } = target.getElement(); const remainderX = fullWidth - target.width - target.cropX; const remainderY = fullHeight - target.height - target.cropY; const anchorOriginX = cx < 0 ? 1 + remainderX / target.width : -target.cropX / target.width; const anchorOriginY = cy < 0 ? 1 + remainderY / target.height : -target.cropY / target.height; const constraint = target.translateToOriginPoint( target.getCenterPoint(), anchorOriginX, anchorOriginY, ); const newPoint = controlsUtils.getLocalPoint( transform, anchorOriginX, anchorOriginY, x, y, ); const scale = calcScale(newPoint, fullHeight, fullWidth); const scaleChangeX = scale / target.scaleX; const scaleChangeY = scale / target.scaleY; const scaledRemainderX = remainderX / scaleChangeX; const scaledRemainderY = remainderY / scaleChangeY; const newWidth = target.width / scaleChangeX; const newHeight = target.height / scaleChangeY; const newCropX = cx < 0 ? fullWidth - newWidth - scaledRemainderX : target.cropX / scaleChangeX; const newCropY = cy < 0 ? fullHeight - newHeight - scaledRemainderY : target.cropY / scaleChangeY; if ( (cx < 0 ? scaledRemainderX : newCropX) + newWidth > fullWidth || (cy < 0 ? scaledRemainderY : newCropY) + newHeight > fullHeight ) { return false; } target.scaleX = scale; target.scaleY = scale; target.width = newWidth; target.height = newHeight; target.cropX = newCropX; target.cropY = newCropY; const newAnchorOriginX = cx < 0 ? 1 + scaledRemainderX / newWidth : -newCropX / newWidth; const newAnchorOriginY = cy < 0 ? 1 + scaledRemainderY / newHeight : -newCropY / newHeight; target.setPositionByOrigin(constraint, newAnchorOriginX, newAnchorOriginY); return true; }; export function renderGhostImage( this: FabricImage, { ctx }: { ctx: CanvasRenderingContext2D }, ) { const alpha = ctx.globalAlpha; ctx.globalAlpha *= 0.5; ctx.drawImage( this._element, -this.width / 2 - this.cropX, -this.height / 2 - this.cropY, ); ctx.globalAlpha = alpha; }