import type { TMat2D } from './typedefs'; // use this syntax so babel plugin see this import here import { version } from '../package.json'; export const VERSION = version; // eslint-disable-next-line @typescript-eslint/no-empty-function export function noop() {} export const halfPI = Math.PI / 2; export const twoMathPi = Math.PI * 2; export const PiBy180 = Math.PI / 180; export const iMatrix = Object.freeze([1, 0, 0, 1, 0, 0]) as TMat2D; export const DEFAULT_SVG_FONT_SIZE = 16; export const ALIASING_LIMIT = 2; /* "magic number" for bezier approximations of arcs (http://itc.ktu.lt/itc354/Riskus354.pdf) */ export const kRect = 1 - 0.5522847498; export const CENTER = 'center'; export const LEFT = 'left'; export const TOP = 'top'; export const BOTTOM = 'bottom'; export const RIGHT = 'right'; export const NONE = 'none'; export const reNewline = /\r?\n/; export const MOVING = 'moving'; export const SCALING = 'scaling'; export const ROTATING = 'rotating'; export const ROTATE = 'rotate'; export const SKEWING = 'skewing'; export const RESIZING = 'resizing'; export const MODIFY_POLY = 'modifyPoly'; export const MODIFY_PATH = 'modifyPath'; export const CHANGED = 'changed'; export const SCALE = 'scale'; export const SCALE_X = 'scaleX'; export const SCALE_Y = 'scaleY'; export const SKEW_X = 'skewX'; export const SKEW_Y = 'skewY'; export const FILL = 'fill'; export const STROKE = 'stroke'; export const MODIFIED = 'modified';