import type { Point } from '../Point'; import type { Canvas } from '../canvas/Canvas'; import { BaseBrush } from './BaseBrush'; import type { CircleBrushPoint } from './typedefs'; export declare class CircleBrush extends BaseBrush { /** * Width of a brush * @type Number * @default */ width: number; points: CircleBrushPoint[]; constructor(canvas: Canvas); /** * Invoked inside on mouse down and mouse move * @param {Point} pointer */ drawDot(pointer: Point): void; dot(ctx: CanvasRenderingContext2D, point: CircleBrushPoint): void; /** * Invoked on mouse down */ onMouseDown(pointer: Point): void; /** * Render the full state of the brush * @private */ _render(): void; /** * Invoked on mouse move * @param {Point} pointer */ onMouseMove(pointer: Point): void; /** * Invoked on mouse up */ onMouseUp(): void; /** * @param {Object} pointer * @return {Point} Just added pointer point */ addPoint({ x, y }: Point): CircleBrushPoint; } //# sourceMappingURL=CircleBrush.d.ts.map