export interface LocalizedString { _base: string, [language: string]: string // Localizations } export interface Locale { /** ISO code for locale (e.g. "en") */ code: string /** Local name for locale (e.g. Espanol) */ name: string } /** Extracts localized strings from a plain object */ export function extractLocalizedStrings(obj: any): LocalizedString[] /** Keep unique base language string combinations */ export function dedupLocalizedStrings(strs: LocalizedString[]): LocalizedString[] /** Change the base locale for a set of localizations. * Works by making whatever the user sees as the toLocale base */ export function changeBaseLocale(strs: LocalizedString[], fromLocale: string, toLocale: string): void /** Exports localized strings for specified locales to XLSX file. Returns base64 */ export function exportXlsx(locales: Locale[], strs: LocalizedString[]): string /** Import from base64 excel */ export function importXlsx(locales: Locale[], xlsxFile: string): LocalizedString[] /** Update a set of strings based on newly localized ones */ export function updateLocalizedStrings(strs: LocalizedString[], updates: LocalizedString[]): void