using Sirenix.OdinInspector; using System.Collections.Generic; using TMPro; using UnityEngine; using UnityEngine.UI; namespace Project.Store { public class UIPrice { [Required] public TextMeshProUGUI textPrice; public Image iconCurrency; public Vector3 textPriceOriginalScale { get; set; } public Color textPriceOriginalColor { get; set; } } }