# exodump.5

- Add exokit-core legacy navigator app id's
- Add exokit-core Element::childElementCount
- Home darken keyboard to #333 for ML
- Add controllers ray meshes
- Add controllers dancing animation
- Hook in controllers to gamepad api
- Rasterize keyboard images for loading
- Fetch keyboard svg for keys computation
- Hack keyboard rect x/y/w/h for keys coords lookup
- Use svg bounding box parsing to get true svg keyboard key coords for all shapes
- Account for keybaord image matrix when computing key coordinates
- Add menu keyboard open/close
- Animate keyboard open-close via scale y
- Align keyboard position to hmd on animate
- Align keyboard quaternion to hmd on animate
- Make keyboard align only in the open case
- Make keyboard intersect only while open
- Reparent keyboard into a submesh
- Use keyboard submesh for plane computations
- keyboard mesh plane coordinate overflow elision
