---
title: "Custom Channels"
description: "Author custom HTTP and WebSocket channels with routes, events, metadata, continuation tokens, and file uploads."
---

Build a custom channel to connect an HTTP or WebSocket endpoint to your agent. It can host a conversation or pass incoming events to another channel.

## File location and identity

Custom channels live in `agent/channels/` at the root agent or in an [extension](../extensions) mounted there. Local subagents do not declare channels today.

The channel file stem becomes the channel id, so `agent/channels/internal-webhook.ts` is addressed as `internal-webhook`. Export the channel definition as the module's default export.

## Define a channel

Pass the platform's conversation identity to each operation:

```ts title="agent/channels/support.ts"
import { defineChannel, GET, POST } from "eve/channels";

export default defineChannel({
  routes: [
    POST("/threads/:threadId/messages", async (request, { from, params }) => {
      const body = await request.json();
      const source = from(params.threadId);

      if (body.message === "/new") {
        return Response.json(await source.reset({ reason: "User requested /new" }));
      }

      const session = await source.send(body.message, { auth: null });
      return Response.json({ sessionId: session.id });
    }),

    POST("/threads/:threadId/cancel", async (_request, { from, params }) =>
      Response.json(await from(params.threadId).cancel()),
    ),
    POST("/threads/:threadId/compact", async (_request, { from, params }) =>
      Response.json(await from(params.threadId).compact()),
    ),
    POST("/threads/:threadId/clear", async (_request, { from, params }) =>
      Response.json(await from(params.threadId).clear()),
    ),

    GET("/sessions/:sessionId/stream", async (_request, { attachSession, params }) => {
      const stream = await attachSession(params.sessionId).getEventStream();
      return new Response(stream, {
        headers: { "content-type": "application/x-ndjson; charset=utf-8" },
      });
    }),
  ],

  events: {
    "message.completed"(event, _channel, ctx) {
      console.log(ctx.session.id, event.message);
    },
  },
});
```

A route's `path` is its app URL; the channel filename does not prefix it. The route above answers at `POST /threads/:threadId/messages`, not `/support/threads/:threadId/messages`. Use a unique method-and-path pair for each route, and do not use the framework-owned `/eve/v1/*` namespace.

Each route receives these operation surfaces:

- `from(address)` binds `send`, `respond`, `cancel`, `compact`, `clear`, and `reset` to a channel-local continuation address.
- `resolveSession(address)` snapshots the session currently owning a channel-local continuation address.
- `attachSession(sessionId)` creates an I/O-free handle pinned to one durable session ID.
- `to(channel, target).send(message, options)` hands work to another authored channel.
- `params`, `waitUntil`, and `requestIp` provide request metadata and lifetime control.
- `describe()` returns the agent's name, description, the compiled tools a caller can run outside a turn, with their JSON schemas, and the compiled skills, each with its `name` and `description`, sorted by name. It reads the compiled manifest only, never a skill file, and carries no other paths, config, or inspection detail, so a channel can publish it to its callers. Tools that need a turn (framework tools, workflow and provider tools, tools without `execute`) and tools and skills added by dynamic resolvers or subagents are left out.
- `invokeTool(name, input, { auth, key })` runs one of those tools as `auth`, outside any conversation: no model, turn, or workflow run. Authored state starts from its initial value and is not kept. Without `key`, each call gets its own session, and a sandbox the tool opens is deleted when the call ends. With `key` (1 to 512 characters), calls from the same `auth` principal with the same key share a session id and a sandbox, which is kept between calls; this needs Vercel Sandbox or just-bash, and an authenticated `auth` (a keyed call from the anonymous principal is `denied`); see [MCP tool sessions](./mcp#tool-sessions). When a trusted forwarder asserted `auth`, pass the principal your route verified as `forwardedBy`: it is part of the session, so one user reached through two forwarders gets two sessions. It resolves to `completed` with the tool's output, or to `invalid-input`, `denied`, `failed`, `approval-required` when the tool's approval policy asks a person (the tool did not run), or `authorization-required` with the connections the tool needs a sign-in to.

  A direct call doesn't go through the AI SDK, so AI SDK telemetry integrations never see it. Conversation tool calls do: an integration that an `agent/instrumentation/*.ts` module registers with `registerTelemetry()` from `ai` receives `onToolExecutionStart` and `onToolExecutionEnd` for each of them. A direct call is traced by eve itself instead. It gets an `execute_tool` span under the caller's trace and emits `tool.call.started` and `tool.call.completed` to instrumentation. Over MCP, the caller's trace comes from the request's `_meta` trace context (see [Trace context](./mcp#trace-context)).

- `listSkillFiles(skill)` resolves to the skill's regular files, each with its `path` under the skill root and its `size` in bytes, sorted by path. It rejects a skill the agent does not have.
- `readSkill(skill, path?)` resolves to one skill file's raw bytes as a `Uint8Array`; decode text yourself, for example with `new TextDecoder().decode(bytes)`. `path` is relative to the skill root, such as `references/api.md`, and defaults to the skill's `SKILL.md`. It rejects absolute paths, paths with `.`, `..`, or empty segments, files the skill does not list, and files over 512 KiB.

Event handlers receive `(eventData, channel, ctx)`. `ctx.session.id` identifies
the exact session, while `channel.continuation` exposes the current address and
`alias()` when this channel needs to add another address. `session.failed`
receives only `(eventData, channel)` because it runs outside session context;
its event data contains `sessionId` directly.

A failed turn emits `turn.failed`, then either `session.waiting` or
`session.failed`. `turn.failed` carries `terminal: true` when the failure ends
the session and `session.failed` follows. The built-in channels skip terminal
`turn.failed` events, so a person sees one notice: the `session.failed` handler
tells them to start over instead of to try again. Check `eventData.terminal` the
same way in a custom channel that posts on both events.

A channel that renders questions and approvals from `input.requested` can handle
`input.resolved` to learn when each request ends, however it ended: answered from
the channel, answered by a plain-text reply, or withdrawn. A request that a
workflow tool run relays, from its own `ctx.ask()` or from a session it opened
with `ctx.agent`, also resolves as `cancelled` when that run ends before anyone
answers. Every request relayed from a task, workflow tool call, or subagent does
the same when the turn is cancelled. Each resolution carries the `requestId` and
an `outcome` such as `answered`, `approved`, or `cancelled`.

`channel.continuation.token` is always the channel-local address accepted by
`from()`, `resolveSession()`, and `alias()`. Framework namespace prefixes are not
part of the authored channel API.

## Channel operations and session handles

Channel operations are dynamic: every call targets whichever session currently
owns the address. Only `send()` can create a session when the address is unowned.
Cold-start sends return their accepted candidate without waiting for address
ownership. If simultaneous sends race, eve forwards the losing candidate's
message to the winner; resolve the address after startup when you need a fixed
handle to the canonical owner.

```ts
const source = from(threadId);

const session = await source.send("Hello", { auth });
await source.respond(inputResponses, { auth });
await source.cancel({ turnId });
await source.compact();
await source.clear();
await source.reset({ reason: "Start over" });

const currentSession = await resolveSession(threadId);
```

When the session at an address is
[stranded](../concepts/execution-model-and-durability#stranded-sessions) because another eve version
built it, `send()` ends that session and starts a fresh one. The message becomes the fresh
session's first turn, and the fresh session can read recent text from the earlier conversation;
see [What a replacement session receives](../concepts/execution-model-and-durability#what-a-replacement-session-receives). Concurrent sends to the same stranded address still
produce one fresh session. A `respond()` call, or a `deliver()` that includes input responses,
carries answers a fresh session has no request for, so it throws `SessionStrandedError` and leaves
the stranded session in place.

`Session` is fixed: every call targets exactly one durable ID. It never creates,
follows, or resolves a replacement.

```ts
const session = attachSession(sessionId);

await session.send("Follow up", { auth });
await session.respond(inputResponses, { auth });
await session.cancel({ turnId });
await session.compact();
await session.clear();
await session.reset({ reason: "Retire this session" });
await session.getEventStream({ startIndex: 12 });
```

For a stranded session, `Session.send()`, `Session.respond()`, and a following
`Session.getEventStream()` throw `SessionStrandedError` from `eve/channels` and deliver nothing.
`getEventStream({ follow: false })` still reads the recorded history up to the current tail without
changing the session. `error.owner.eveVersion` names the eve release that built the session when it recorded one. Call
`reset()` to end the stranded session, then start a new one:

```ts
import { SessionStrandedError } from "eve/channels";

try {
  await attachSession(sessionId).send(text, { auth });
} catch (error) {
  if (!SessionStrandedError.is(error)) throw error;
  await attachSession(sessionId).reset({ reason: "Session was stranded by an upgrade" });
}
```

`respond()` accepts exact response literals directly. If responses have already
been widened to `InputResponse[]`—for example, after decoding a platform
payload—validate them with eve's strict schema before delivery. The validated
type preserves that proof across channel wrappers:

```ts
import { parseInputResponses } from "eve/client";

const inputResponses = parseInputResponses(decodedResponses);
await source.respond(inputResponses, { auth });
```

Message sends use the channel's `turnPolicy`, which defaults to `"steer"`. Before assistant answer output or local tool execution begins, steering interrupts pending model generation and applies the correction in the same turn. Executing tools finish and checkpoint their results first. After answer output starts, steering waits for the next committed workflow boundary. Reasoning and search progress do not count as answer output, and interrupted provider-managed search may run again. The turn ID stays the same.

A sent delivery can interrupt generation before your `deliver` hook runs. If the hook ignores the correction, eve resumes the original request with its original auth, delivery provenance, and channel state. Filter events before `send(...)` when they should never interrupt generation.

Every `send()` and `respond()` delivery passes its `state` option to your channel's `deliver(payload, channel)` hook as `payload.state`, including deliveries to an existing session. Use it for values that belong to one delivery, such as the author of a message. The hook decides what to merge into `channel.state`; eve seeds `channel.state` from `state` only when `send()` creates the session.

Configure `turnPolicy: "queue"` on `defineChannel(...)` when messages should wait for the active turn to finish, or override one send:

```ts
export default defineChannel({
  turnPolicy: "queue",
  routes: [
    POST("/messages", async (request, { from }) => {
      const body = await request.json();
      await from(body.threadId).send(body.message, {
        auth: null,
        turnPolicy: "steer",
      });
      return new Response(null, { status: 202 });
    }),
  ],
});
```

The same override is available on fixed `Session.send(...)` and cross-channel `to(...).send(...)`. `respond(...)` never steers: it delivers only addressed input responses. Use `cancel()` when you need to stop work without a replacement message.

Attaching does no lookup. The first operation reports whether the ID is active.
Call `resolveSession(address)` only when you explicitly need to snapshot an
address's current owner as a fixed handle.

## Wrap an existing channel's routes

A channel value can be spread into a new object with replaced `routes`. eve keeps the channel's adapter, events, and build metadata (such as the Slack app manifest) on the spread copy, so `{ ...channel, routes }` compiles and runs like the original.

The built-in Slack, Teams, and Telegram channels, and the Chat SDK bridge's `send`, hand every inbound message to `from(address).send(message, options)`. A route wrapper that replaces `send` on the source returned by `from(address)` therefore sees each inbound message, and a rejected delivery reaches the wrapper as an error:

```ts title="agent/channels/slack.ts"
import type { RouteHandlerArgs } from "eve/channels";
import { slackChannel, type SlackChannelState } from "eve/channels/slack";

const slack = slackChannel();

function reportFailedDeliveries(
  args: RouteHandlerArgs<SlackChannelState>,
): RouteHandlerArgs<SlackChannelState> {
  return {
    ...args,
    from(address) {
      const source = args.from(address);
      return {
        ...source,
        async send(message, options) {
          try {
            return await source.send(message, options);
          } catch (error) {
            console.error("Slack delivery failed", { address, error });
            throw error;
          }
        },
      };
    },
  };
}

const channel: typeof slack = {
  ...slack,
  routes: slack.routes.map((route) =>
    route.transport === "websocket"
      ? route
      : {
          ...route,
          handler: (request: Request, args: RouteHandlerArgs<SlackChannelState>) =>
            route.handler(request, reportFailedDeliveries(args)),
        },
  ),
};

export default channel;
```

Keep each route's `method` and `path` unless you mean to move the endpoint.

## Operation semantics

- `cancel` cooperatively stops the active turn. Confirm it with `turn.cancelled`
  followed by `session.waiting`; the session accepts another message afterward.
- `compact` summarizes model context without adding a synthetic user message. A
  success emits `compaction.requested`, `compaction.completed`, then `session.waiting`.
- `clear` removes model-message history in place. It preserves the system prompt,
  skills, tools, durable state, limits, address ownership, and session sandbox.
- `reset` terminally retires the current session. A later address `send()` creates
  a fresh session; a fixed `Session` handle remains pinned to the retired ID.

Control operations never create a session. Unknown or inactive targets return a
benign no-active status. Authenticate and deduplicate command webhooks before
calling `reset`, because a delayed duplicate can retire a newer address owner.

## CORS

Custom HTTP channels leave CORS untouched unless you opt in. Pass `cors: true`
for permissive browser access with preflight handling, or pass a serializable
CORS options object to narrow origins, methods, and headers:

```ts
import { defineChannel, POST } from "eve/channels";

export default defineChannel({
  cors: {
    origin: ["https://app.example.com"],
    methods: ["POST"],
    allowHeaders: ["authorization", "content-type"],
  },
  routes: [POST("/message", async () => new Response("ok"))],
});
```

## WebSocket routes

Use `WS()` when a custom channel needs a WebSocket endpoint. The route handler runs once per upgrade request and returns lifecycle hooks for that connection:

```ts
import { defineChannel, WS } from "eve/channels";

export default defineChannel({
  routes: [
    WS("/voice/ws", async (_req, { from }) => ({
      async message(_peer, message) {
        await from("voice-demo").send(message.text(), { auth: null });
      },
    })),
  ],
});
```

`WS()` handlers receive the same `from`, `to`, and `attachSession` operations,
`params`, `waitUntil`, and `requestIp` arguments as HTTP route handlers. The
returned hooks are eve-owned structural types compatible with Nitro/H3 websocket
routing, including `upgrade`, `open`, `message`, `close`, and `error`.

### Node upgrade server escape hatch

Prefer the `WS()` lifecycle hooks above when you own the websocket behavior. eve also exposes `createWebSocketUpgradeServer()` for the narrower case where a third-party SDK or framework expects to bind directly to a Node `http.Server` with `server.on("upgrade", ...)`.

```ts
import { defineChannel, WS, createWebSocketUpgradeServer } from "eve/channels";

const bridge = createWebSocketUpgradeServer();

thirdPartySdk.attach(bridge.server);

export default defineChannel({
  routes: [WS("/vendor/ws", bridge.route)],
});
```

The bridge server does not listen on its own port. It receives only upgrade events that matched the eve route, and only on hosts where Nitro exposes the raw Node upgrade request, socket, and head. Treat it as a compatibility adapter for libraries with server-binding APIs, not the primary way to build websocket channels in eve.

## Cross-channel hand-off

Use `ctx.to(channel, target).send(message, { auth })` in a route handler to start or resume a conversation on another channel. The agent runs and replies on the destination channel. The hand-off doesn't start a session on the source channel, which returns only its HTTP response.

This webhook filters incoming events and asks the agent to investigate in Slack. Import the destination channel's default export; `verifyAndParseEvent` is a helper you implement in your application.

```ts title="agent/channels/intake.ts"
import { defineChannel, POST } from "eve/channels";

import { verifyAndParseEvent } from "../lib/inbound-events";
import slack from "./slack";

export default defineChannel({
  routes: [
    POST("/intake/events", async (req, ctx) => {
      const event = await verifyAndParseEvent(req);
      if (!event) return new Response("unauthorized", { status: 401 });
      if (event.kind !== "actionable") return new Response("ok");

      ctx.waitUntil(
        ctx
          .to(slack, { channelId: "C0123ABC" })
          .send(`Investigate ${event.reference}: ${event.summary}`, {
            auth: {
              authenticator: "intake",
              principalType: "service",
              principalId: event.source,
              attributes: {},
            },
          }),
      );
      return new Response("ok");
    }),
  ],
});
```

Before sending:

- Verify the provider's signature and validate the payload, including size limits. Derive `event.source` from the verified sender, not an untrusted payload field.
- Filter out events that should not reach the agent.
- Deduplicate retried events in your application if duplicates would cause unwanted sessions or posts. `send(...)` does not deduplicate them.

The supplied `auth` identifies who started the session, available to tools and event handlers as `session.auth.initiator`.

The destination's `receive` hook defines the target fields and how they map to a session. See [Slack proactive sessions](./slack#proactive-sessions) for its target options. To let people continue the conversation, configure the destination's inbound handlers to accept follow-ups.

`ctx.to(...)` is a route-handler API, not a method on every platform callback. [Handler-form schedules](../schedules#handler-form-run) provide the same operation as `to(...)`.

For notifications that don't need an agent turn, use the platform's API instead. See [Durable cross-channel notifications](../patterns/durable-cross-channel-notifications) when those posts also need retries.

## Channel metadata

A channel can project a subset of its adapter state as metadata, available to instrumentation resolvers, dynamic tool resolvers, and dynamic skill or instruction resolvers. Define a `metadata(state)` function on the channel config:

```ts
import { defineChannel, POST } from "eve/channels";

export default defineChannel({
  state: {
    topic: null as string | null,
    contextMessages: [] as string[],
    internalCounter: 0,
  },

  metadata(state) {
    return {
      topic: state.topic,
      contextMessages: state.contextMessages,
    };
  },

  routes: [
    POST("/start", async (req, { from }) => {
      const body = await req.json();
      await from(body.token).send(body.message, {
        auth: null,
        state: { topic: body.topic, contextMessages: body.context, internalCounter: 0 },
      });

      return new Response("ok");
    }),
  ],
  events: {
    "turn.started"(eventData, channel) {
      channel.state.internalCounter += 1;
    },
  },
});
```

The projection is re-evaluated whenever adapter state changes after channel event handlers run. Dynamic tool resolvers read it via `ctx.channel.metadata` and narrow it with `isChannel`. See [Dynamic capabilities](../guides/dynamic-capabilities) for the full consumption pattern.

### Conversation audience

Use `audience(input)` to assign an observability audience. The audience controls
whether instrumentation may capture conversation content. The hook runs after
route authentication and before the session is created:

```ts
import { defineChannel, POST } from "eve/channels";

export default defineChannel({
  state: { visibility: "workspace" as "workspace" | "private" | "unknown" },
  audience({ state, caller }) {
    if (state.visibility === "workspace") return "public";
    if (caller.type === "principal" && caller.principal.kind === "user") return "private";
    return "unknown";
  },
  routes: [POST("/webhook", async () => new Response("ok"))],
});
```

The input contains the channel's `state`, `caller`, `channel`, and `environment`. A principal caller omits `principalId`, `issuer`, and `subject`, but its `attributes` come from route auth and can still contain identifying values. Return `"public"`, `"private"`, or `"unknown"`. Return `"unknown"` when the channel does not have enough evidence to classify confidently; consumers treat it as non-public. A missing, throwing, asynchronous, or malformed classifier also fails closed to `"unknown"`.

When you explicitly annotate a callback, use `AudienceContext<TState>`. `AudienceInput<TState>` remains supported for existing callbacks while you migrate.

Existing callbacks can continue using `auth?.principalType` while you migrate:

```ts
audience({ auth }) {
  return auth?.principalType === "user" ? "private" : "unknown";
}
```

Classification is fixed when the session is created. Continuation turns from a different caller do not reclassify an existing session. When a parent dispatches a local subagent, the child inherits the parent's audience while the framework forwards the parent's custom channel metadata separately.

## Continuation tokens

Each channel operation accepts a channel-local token. The framework prepends the channel name, derived from the file stem under `agent/channels/`, before handing the token to the runtime.

```ts
import { slackContinuationToken } from "eve/channels/slack";
import { twilioContinuationToken } from "eve/channels/twilio";

slackContinuationToken("C0123ABC", "1800000000.001234"); // "C0123ABC:1800000000.001234"
twilioContinuationToken("+15551234567", "+15557654321"); // "+15551234567:+15557654321"
```

Custom channels write their own function that joins the identity fields. The framework derives nothing for you; the channel owns its token format.

When another identity should address a session, add it with `channel.continuation?.alias(rawToken)`. The runtime preserves the current channel namespace and exposes the new token as `channel.continuation.token` for later handlers.

Aliasing adds an address to the current session. Earlier addresses continue to resolve to the same session and accept the same payloads. `reset` terminally retires the current session and makes all its addresses available to later `send()` calls. `cancel` stops only the active turn and leaves the session, history, and continuation-token ownership intact.

The `context(state, session)` config option builds the per-step `channel` argument handed to every event handler. It receives the channel's live adapter `state` and a `SessionHandle`, and returns the channel-owned context (thread handles, API clients, late-bound callbacks). The framework injects [`ChannelContinuationOps`](#define-a-channel) and passes the result as the second positional argument to each handler. Closing over `session` lets the factory register callbacks that add an alias later. State mutations made through the returned context are written back to adapter state.

```ts
import { defineChannel } from "eve/channels";

import { mintRef } from "./refs";

defineChannel<{ ref: string | null }>({
  state: { ref: null },
  context(state, session) {
    return {
      state,
      registerAnchor(ref: string) {
        state.ref = ref;
        session.continuation?.alias(ref);
      },
    };
  },
  events: {
    "message.completed"(eventData, channel) {
      if (!channel.state.ref) channel.registerAnchor(mintRef());
    },
  },
  routes: [/* ... */],
});
```

At the next workflow boundary, the runtime adds the new address to the session's merged inbox. If another active session already owns the new token, the aliasing session fails instead of taking it over. Every address claimed by the session remains active until the session ends or resets. Sessions with continuation addresses remain on their current deployment until Workflow supports atomic ownership transfer.

Tokens must be nonempty. A session supports up to 256 addresses, including its stable inbox; repeating an existing alias does not consume another address.

## File uploads

`from(address).send()` accepts a `message` containing `string | UserContent`, while
`Session.send()` accepts `string | UserContent` directly. To include file
attachments, pass a `UserContent` array mixing text and file parts:

```ts
await from(continuationToken).send(
  [
    { type: "text", text: body.message },
    { type: "file", data: imageBytes, mediaType: "image/png" },
  ],
  { auth },
);
```

For platforms like Slack where files sit behind authenticated URLs, put a `URL` object in `FilePart.data` and declare `fetchFile` on the channel config:

```ts
defineChannel({
  fetchFile(url) {
    if (!url.startsWith("https://files.slack.com/")) return null;
    return fetch(url, { headers: { authorization: `Bearer ${token}` } })
      .then((r) => r.arrayBuffer())
      .then((b) => ({ bytes: Buffer.from(b) }));
  },

  routes: [
    POST("/webhook", async (req, { from }) => {
      await from(continuationToken).send(
        [
          { type: "text", text: message.text },
          ...message.attachments.map((a) => ({
            type: "file" as const,
            data: new URL(a.url),
            mediaType: a.mediaType,
          })),
        ],
        {
          auth,
          state,
        },
      );
    }),
  ],
});
```

If `fetchFile` throws, eve replaces that attachment with a model-visible note and continues the turn. To tell the model why, throw `attachmentError` from `eve/channels`:

```ts
import { attachmentError } from "eve/channels";

async function fetchUpload(url: string) {
  const response = await fetch(url, { headers: { authorization: `Bearer ${token}` } });
  if (response.status === 413) {
    throw attachmentError("The file is over 100 MB. Ask for a smaller file.");
  }
  return Buffer.from(await response.arrayBuffer());
}
```

The model then reads `Attachment report.pdf could not be retrieved: The file is over 100 MB. Ask for a smaller file.` The message reaches the model as written, so keep it to details the person can act on, such as a size limit or a missing permission, and never include URLs, tokens, or upstream response text. Pass the original error as `attachmentError(message, { cause })` to keep it in operator logs. Any other error that `fetchFile` throws becomes a generic note, and eve keeps the original error in operator logs.

`fetchFile` receives the channel's `state` and the `session` the attachment arrived in as its second argument, so a resolver can check a file against the session's caller in `session.auth`.

The `URL` object survives the queue boundary as a string and is reconstituted inside the workflow step. A string with a URL scheme, such as `https://...` or `myapp-file:abc`, is handled the same way. The staging pipeline calls `fetchFile` with the URL serialized as a string (the URL's `href`), which is why the example matches on `url.startsWith(...)`.

Return bytes to stage the file to the sandbox. Return `null` when the URL is not one your channel resolves: eve then downloads a public `https:` URL itself, with the 25 MB default size cap and a 30-second timeout, and refuses private or reserved addresses. It downloads at most 10 URLs per message, one at a time. Any other URL, or a download that fails, reaches the model as a note. The model provider never fetches an attachment, so a link that expires or needs credentials can't fail later model calls.

Set `uploadPolicy` on `defineChannel` to cap what eve stages for the channel, for example `uploadPolicy: { maxBytes: 10 * 1024 * 1024, allowedMediaTypes: ["image/*", "application/pdf"] }`. eve checks every staged file against it, on the final bytes and the media type they prove, including URLs it downloads itself. A file that breaks the policy reaches the model as a note. Without `uploadPolicy`, eve checks only what your `fetchFile` enforces, and its own downloads stop at 25 MB.

The framework handles staging bytes to the sandbox, hydrating files for the model call, and reconstituting `URL` objects after queue serialization. See [Inbound attachments](../sandbox#inbound-attachments) for the shared storage, size, and provider-input behavior.

## What to read next

- [Channels overview](./overview)
- [Dynamic capabilities](../guides/dynamic-capabilities)
- [Auth & route protection](../guides/auth-and-route-protection)
- [Durable cross-channel notifications](../patterns/durable-cross-channel-notifications): deliver a provider message without starting an agent turn
- [Universal Commerce Protocol (UCP)](../protocols/ucp): serve a UCP profile from a custom channel
