///
interface ModuleHub { (file: 'core:dom-events'): DOMEvents.DOMEventsModule; }
module DOMEvents {
/**
* Provides helpers for dealing with events in your code.
*/
export interface DOMEventsModule extends Object {
/**
* Helps to use DOM-like events in your code
*/
EventTarget: EventTargetHelper
/**
* Clones a native event object, so you can modify it and dispatch it again.
*
* @param event The native event object to clone
* @return A native event object similar to the one given as argument.
*/
cloneEvent(e: TEvent) : TEvent
}
export interface EventTargetHelper {
/**
* Add the event methods to all instance of the given class.
* This includes "addEventListener", "removeEventListener" and "dispatchEvent".
*/
implementsIn(constructor: Function) : void
}
}
/////////////////////////////////////////////////////////////////////////
//// EXAMPLES ///////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////
/** How do you add support for events on a custom object ? */
function implement_dom_events() {
function SomeObject() {
// init a new SomeObject
}
var domEvents = require('core:dom-events');
domEvents.EventTarget.implementsIn(SomeObject);
}
/** How do you retarget an existing event object ? */
function retarget_existing_event() {
var domEvents = require('core:dom-events');
document.body.onclick = function(e) {
// do as if we just clicked on #some-element instead
var someEvent = domEvents.cloneEvent(e);
var someElement = document.querySelector("#some-element");
someElement.dispatchEvent(someEvent);
};
}