export interface IUserGameHistory { userNum: number; nickname: string; gameId: number; seasonId: number; matchingMode: number; matchingTeamMode: number; characterNum: number; characterLevel: number; gameRank: number; playerKill: number; serverName: string; playerAssistant: number; monsterKill: number; bestWeapon: number; bestWeaponLevel: number; masteryLevel: Record; equipment: Record; versionMajor: number; versionMinor: number; skillLevelInfo: Record; skillOrderInfo: Record; maxHp: number; maxSp: number; attackPower: number; defense: number; hpRegen: number; spRegen: number; attackSpeed: number; moveSpeed: number; outOfCombatMoveSpeed: number; sightRange: number; attackRange: number; criticalChance: number; criticalStrikeDamage: number; coolDownReduction: number; lifeSteal: number; amplifierToMonster: number; trapDamage: number; gainExp: number; startDtm: string; duration: number; mmrBefore: number; damageToPlayer: number; damageToMonster: number; killerUserNum: number; playTime: number; watchTime: number; totalTime: number; botAdded: number; botRemain: number; restrictedAreaAccelerated: number; safeAreas: number; killer: string; killDetail: string; causeOfDeath: string; teamNumber: number; preMade: number; gainedNormalMmrKFactor: number; } //# sourceMappingURL=IUserGameHistory.d.ts.map