[
    "AcknowledgementMap",
    "ActionMap",
    "CollisionMap",
    "OnClientConnect",
    "OnClientDisconnect",
    "OnClientReady",
    "OnConnect",
    "OnDisconnect",
    "OnPause",
    "OnPhysicsFrame",
    "OnResume",
    "PhysicsMap",
    "PlayerStateSeed",
    "StateSeed",
    "TriggerMap"
]