import type { AssetsFinder } from "../../helpers"; import type { IEquipListWeapon, TLanguage } from "../../types"; export declare class CharacterWeapon { id: number; level: number; elevations: number; improvement: number; rarity: number; mainStat: { appendPropId: string; statValue: number; }; subStat?: { appendPropId: string; statValue: number; }; icon: string; name: string; constructor(assets: AssetsFinder, language: TLanguage, equipment: IEquipListWeapon); }