import type { AssetsFinder } from "../../helpers"; import type { IEquipReliquary, TLanguage } from "../../types"; export declare class CharacterReliquary { id: number; level: number; rarity: number; mainStats: { mainPropId: string; statValue: number; }; subStats: { appendPropId: string; statValue: number; }[]; icon?: string; name: string; type: "Flower" | "Feather" | "Sands" | "Goblet" | "Circlet"; setName: string; constructor(assets: AssetsFinder, language: TLanguage, equipment: IEquipReliquary); }