/** * This file was auto-generated by Fern from our API Definition. */ import * as environments from "../../../../environments"; import * as core from "../../../../core"; import * as ElevenLabs from "../../../index"; import * as stream from "stream"; export declare namespace TextToSoundEffects { interface Options { environment?: core.Supplier; /** Specify a custom URL to connect the client to. */ baseUrl?: core.Supplier; /** Override the xi-api-key header */ apiKey?: core.Supplier; } interface RequestOptions { /** The maximum time to wait for a response in seconds. */ timeoutInSeconds?: number; /** The number of times to retry the request. Defaults to 2. */ maxRetries?: number; /** A hook to abort the request. */ abortSignal?: AbortSignal; /** Override the xi-api-key header */ apiKey?: string | undefined; /** Additional headers to include in the request. */ headers?: Record; } } export declare class TextToSoundEffects { protected readonly _options: TextToSoundEffects.Options; constructor(_options?: TextToSoundEffects.Options); /** * Turn text into sound effects for your videos, voice-overs or video games using the most advanced sound effects model in the world. * @throws {@link ElevenLabs.UnprocessableEntityError} */ convert(request: ElevenLabs.CreateSoundEffectRequest, requestOptions?: TextToSoundEffects.RequestOptions): Promise; }