export declare class PathManager { static readonly shard: PathManager; static from(cwd: string): PathManager; cwd: string; constructor(cwd?: string); /** * Only valid during the development phase */ private _preloadScriptPath?; /** * Only valid during the development phase * @see setPreloadScriptPath */ get preloadSourceMapPath(): string | undefined; /** * Only valid during the development phase * @see preloadSourceMapPath */ setPreloadScriptPath(path: string | undefined): void; get nodeModulesPath(): string; get packageJsonPath(): string; get defaultBaseTSConfigDir(): string; get defaultMainTSConfigDir(): string; get defaultRendererTSConfigDir(): string; get defaultViteConfigDir(): string; get devPath(): string; get devOutPath(): string; get devOutDirPackageJson(): string; get srcPath(): string; get mainPath(): string; get rendererPath(): string; get outDir(): string; get outDirMain(): string; get outDirRenderer(): string; get distDir(): string; get viteConfigPath(): string; get entryPath(): string; }