Loads textures from web using the internal HttpConnector
Caches responses, and returns the cached value when retrieved for the second time
| C# | Visual Basic | Visual C++ |
public class TextureLoader : IAsyncLoader<Texture>
Public Class TextureLoader _ Implements IAsyncLoader(Of Texture)
public ref class TextureLoader : IAsyncLoader<Texture^>
| All Members | Constructors | Methods | Properties | Fields | |
| Icon | Member | Description |
|---|---|---|
| TextureLoader()()()() | Initializes a new instance of the TextureLoader class | |
| Cache | ||
| Connector | ||
| Equals(Object) | (Inherited from Object.) | |
| Finalize()()()() | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
| GetHashCode()()()() | Serves as a hash function for a particular type. (Inherited from Object.) | |
| GetType()()()() | Gets the type of the current instance. (Inherited from Object.) | |
| Load(String, AsyncLoaderCallback<(Of <<'(Texture>)>>)) | ||
| MemberwiseClone()()()() | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| ToString()()()() | Returns a string that represents the current object. (Inherited from Object.) |
| Object | |
| TextureLoader | |