Serialized style property
| C# | Visual Basic | Visual C++ |
[SerializableAttribute] public class StyleProperty : NameValueBase, ICloneable
<SerializableAttribute> _ Public Class StyleProperty _ Inherits NameValueBase _ Implements ICloneable
[SerializableAttribute] public ref class StyleProperty : public NameValueBase, ICloneable
| All Members | Constructors | Methods | Properties | Fields | |
| Icon | Member | Description |
|---|---|---|
| StyleProperty()()()() | Initializes a new instance of the StyleProperty class | |
| AnimationCurve | (Inherited from NameValueBase.) | |
| Bool | (Inherited from NameValueBase.) | |
| Bounds | (Inherited from NameValueBase.) | |
| Char | (Inherited from NameValueBase.) | |
| Clone()()()() |
Creates a new object that is a copy of the current instance.
| |
| Color | (Inherited from NameValueBase.) | |
| Enum | (Inherited from NameValueBase.) | |
| Equals(NameValueBase) | (Inherited from NameValueBase.) | |
| Equals(Object) | (Inherited from NameValueBase.) | |
| Finalize()()()() | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
| Float | (Inherited from NameValueBase.) | |
| FromAttribute(StyleAttribute) |
Creates style property from StyleAttribute
| |
| GetHashCode()()()() | (Inherited from NameValueBase.) | |
| GetType()()()() | Gets the type of the current instance. (Inherited from Object.) | |
| Gradient | (Inherited from NameValueBase.) | |
| Int | (Inherited from NameValueBase.) | |
| LayerMask | (Inherited from NameValueBase.) | |
| MemberwiseClone()()()() | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| Name |
Media query identifier
(Inherited from NameValueBase.) | |
| NonSerializableStyleTypes |
List of style types that cannot be styled using the inspector
| |
| ObjectReference |
UnityEngine.Object
(Inherited from NameValueBase.) | |
| Quaternion | (Inherited from NameValueBase.) | |
| Rect | (Inherited from NameValueBase.) | |
| SerializedType |
Serialized type switch (Inherited from NameValueBase.)Switching to a specified slot for getting/setting a value | |
| String | (Inherited from NameValueBase.) | |
| ToString()()()() | (Inherited from NameValueBase.) | |
| Type |
Full type name
(Inherited from NameValueBase.) | |
| Value |
Depending of a serialized type switch, the setter saves the value to the specified field (called slot) (Inherited from NameValueBase.)Also, getter gets the value from the specified slot | |
| Vector2 | (Inherited from NameValueBase.) | |
| Vector3 | (Inherited from NameValueBase.) |
| Object | ||
| NameValueBase | ||
| StyleProperty | ||