Async task that could be synced via TaskQueue
| All Members | Constructors | Methods | Properties | Fields | |
| Icon | Member | Description |
|---|---|---|
| TaskBase()()()() | Initializes a new instance of the TaskBase class | |
| Callback | ||
| DebugMode |
Debug mode on
| |
| Description |
The job description (will be displayed in progress bars)
| |
| Equals(Object) | (Inherited from Object.) | |
| Exclude()()()() |
Excludes a job from the list to show in progress bar
| |
| Excluded |
A flag indicating that this job is included in progress
| |
| Finalize()()()() | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
| GetHashCode()()()() | Serves as a hash function for a particular type. (Inherited from Object.) | |
| GetType()()()() | Gets the type of the current instance. (Inherited from Object.) | |
| IsDone |
Status
| |
| MemberwiseClone()()()() | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| Parent |
The parent game object
| |
| Run()()()() |
Runs a job
| |
| SetCallback(TaskQueue..::..Callback) |
Sets the callback
| |
| SetDescription(String) |
Sets a job description (displayed in progress bar)
| |
| SetParent(GameObject) |
Sets a parent GameObject
| |
| StartTime | ||
| Tick()()()() |
Heartbeat
| |
| Token | ||
| ToString()()()() | (Overrides Object.ToString()()()().) |
| Object | |
| TaskBase | |