The class used for specifying rectangular size and doing the rectangle math
| C# | Visual Basic | Visual C++ |
public class Rectangle : ICloneable
Public Class Rectangle _ Implements ICloneable
public ref class Rectangle : ICloneable
| All Members | Constructors | Methods | Properties | ||
| Icon | Member | Description |
|---|---|---|
| Rectangle()()()() |
Constructor
| |
| Rectangle(Single, Single, Single, Single) |
Constructor
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| Rectangle(Rect) |
Constructor
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| Bottom |
Y max getter
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| BottomRight | ||
| Center |
Returns rectangle center point (used for rotation)
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| CenterAsVector2 | ||
| CenterInside(Rectangle) |
Centers THIS rectangle inside the given outer rectangle
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| CenterRectangle(Rectangle, Rectangle) |
Centers the inner rectangle inside the given outer rectangle
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| Clone()()()() | ||
| Collapse(Single, Single, Single, Single) |
Collapses a rectangle
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| Collapse(Single) |
Collapses a rectangle
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| ConstrainWithin(Rectangle) |
Constrains this rectangle inside another rectangle's bounds
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| Contains(Point) |
Checks if a point is placed inside rectangle
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| Contains(Rectangle) |
Checks if a given rectangle is placed inside this rectangle
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| Equals(Object) | (Overrides Object.Equals(Object).) | |
| Equals(Rectangle) |
Equality
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| Expand(Single, Single, Single, Single) |
Expands a rectangle
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| Expand(Single) |
Expands a rectangle
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| Finalize()()()() | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
| From2Points(Point, Point) |
Creates a rectangle from 2 points
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| FromPositionAndSize(Point, Point) |
Creates a rectangle from position and size
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| FromRect(Rect) |
Converts from UnityEngine.Rect
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| FromSize(Point) |
Creates a rectangle from size
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| FromWidthAndHeight(Single, Single) |
Creates a rectangle from size
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| GetAlignBounds(Rectangle, Rectangle) |
Gets align bounds
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| GetHashCode()()()() | (Overrides Object.GetHashCode()()()().) | |
| GetType()()()() | Gets the type of the current instance. (Inherited from Object.) | |
| Height |
Height
| |
| Intersects(Rectangle) |
Returns true if two rectangles intersect
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| Left |
Alias for X
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| MemberwiseClone()()()() | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| MoveBy(Point) |
Moves original by delta
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| MoveByCopy(Point) |
Moves copy by delta
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| MoveTo(Point) |
Moves original
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| MoveToCopy(Point) |
Moves a copy
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| Position |
Returns rectangle position
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| Right |
X max getter
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| Size |
Returns rectangle size
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| Top |
Alias for Y
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| TopLeft | ||
| ToRect()()()() |
Converts to UnityEngine.Rect
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| ToString()()()() | (Overrides Object.ToString()()()().) | |
| Width |
Width
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| X |
X coordinate
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| Y |
Y coordinate
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| Zero |
Zero rectangle
|
Coded by Danko Kozar
| Object | |
| Rectangle | |