Used by an EventDispatcher dictionary as a key
| C# | Visual Basic | Visual C++ |
public struct EventTypePhase
Public Structure EventTypePhase
public value class EventTypePhase
| All Members | Constructors | Methods | Fields | ||
| Icon | Member | Description |
|---|---|---|
| EventTypePhase(String) |
Constructor
| |
| EventTypePhase(String, EventPhase) |
Constructor
| |
| Equality(EventTypePhase, EventTypePhase) |
Operator overload
| |
| Equals(EventTypePhase) |
Indicates whether the current object is equal to another object of the same type.
| |
| Equals(Object) |
Indicates whether this instance and a specified object are equal.
(Overrides ValueType.Equals(Object).) | |
| EventType |
Event type
| |
| Finalize()()()() | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
| GetHashCode()()()() |
Returns the hash code for this instance.
(Overrides ValueType.GetHashCode()()()().) | |
| GetType()()()() | Gets the type of the current instance. (Inherited from Object.) | |
| Inequality(EventTypePhase, EventTypePhase) |
Operator overload
| |
| MemberwiseClone()()()() | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| Phase |
Event phase
| |
| ToString()()()() | (Overrides ValueType.ToString()()()().) |