Maps key gestures to event handlers
Subscribes to KEY_DOWN and KEY_UP events and handles them internally
Note: not to be mixed with the "regular" event system
Subscribes to KEY_DOWN and KEY_UP events and handles them internally
Note: not to be mixed with the "regular" event system
| C# | Visual Basic | Visual C++ |
public class KeyboardMapper : IDisposable
Public Class KeyboardMapper _ Implements IDisposable
public ref class KeyboardMapper : IDisposable
| All Members | Methods | Properties | Fields | ||
| Icon | Member | Description |
|---|---|---|
| DebugMode |
Debug
| |
| Dispose()()()() |
Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
| |
| Equals(Object) | (Inherited from Object.) | |
| Finalize()()()() | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
| GetHashCode()()()() | Serves as a hash function for a particular type. (Inherited from Object.) | |
| GetType()()()() | Gets the type of the current instance. (Inherited from Object.) | |
| Instance |
Singleton instance
| |
| Map(KeyCombination, KeyboardMapper..::..KeyHandler, Boolean) |
Maps a key
| |
| Map(KeyCombination, KeyboardMapper..::..KeyHandler) |
Maps a key
| |
| Maps(KeyCombination, KeyboardMapper..::..KeyHandler) |
Returns true if the specified mapping exists
| |
| MemberwiseClone()()()() | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| Report()()()() |
Checks if a mapping exists
| |
| ToString()()()() | Returns a string that represents the current object. (Inherited from Object.) | |
| Unmap(KeyCombination, KeyboardMapper..::..KeyHandler) |
Unmaps a key
| |
| UnmapAll()()()() |
Removes all keyboard mappings
| |
| UnmapCombo(KeyCombination) |
Removes the keyboard mappings for a given key combo
|
| Object | |
| KeyboardMapper | |