| C# | Visual Basic | Visual C++ |
public class Move : TweenFactory
Public Class Move _ Inherits TweenFactory
public ref class Move : public TweenFactory
| All Members | Constructors | Methods | Properties | Fields | |
| Icon | Member | Description |
|---|---|---|
| Move()()()() | Initializes a new instance of the Move class | |
| Blueprint | (Inherited from TweenFactory.) | |
| Callback | (Inherited from TweenFactory.) | |
| ConfigureInstance(IAnimation) | (Overrides TweenFactory.ConfigureInstance(IAnimation).) | |
| Delay | (Inherited from TweenFactory.) | |
| Duration | (Inherited from TweenFactory.) | |
| Easer | (Inherited from TweenFactory.) | |
| Equals(Object) | (Inherited from Object.) | |
| Finalize()()()() | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
| GetHashCode()()()() | Serves as a hash function for a particular type. (Inherited from Object.) | |
| GetType()()()() | Gets the type of the current instance. (Inherited from Object.) | |
| Initialize(Object) | (Inherited from TweenFactory.) | |
| MemberwiseClone()()()() | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| Name |
TEMP
Just a descriptive name for logging etc.
(Inherited from TweenFactory.) | |
| Play(Object) | (Inherited from TweenFactory.) | |
| Play(IEnumerable) | (Inherited from TweenFactory.) | |
| Produce()()()() |
Produces a tween instance
NOTE: optimize cloning
[!:http://stackoverflow.com/questions/129389/how-do-you-do-a-deep-copy-an-object-in-net-c-specifically]
Using the "Nested MemberwiseClone" technique is an order of magnitude faster again (see my post under @Gravitas). – Gravitas Jan 1 at 23:29
(Inherited from TweenFactory.) | |
| Property | (Inherited from TweenFactory.) | |
| StartDelay |
The delay before the first active tween
(Inherited from TweenFactory.) | |
| StartSignal |
The signal that fires when factory starts working. Used by plugins.
(Inherited from TweenFactory.) | |
| Stop()()()() | (Inherited from TweenFactory.) | |
| StopAllSignal |
The signal that fires when factory stops working. Used by plugins.
(Inherited from TweenFactory.) | |
| StopSignal |
The signal that fires when factory stops working. Used by plugins.
(Inherited from TweenFactory.) | |
| Target | (Inherited from TweenFactory.) | |
| ToString()()()() | (Inherited from TweenFactory.) | |
| XBy | ||
| XFrom | ||
| XTo | ||
| YBy | ||
| YFrom | ||
| YTo |
| Object | ||
| TweenFactory | ||
| Move | ||