Animation instance is a wrapper around the basic tween
It is an adapter for a specific properties
| C# | Visual Basic | Visual C++ |
public abstract class AnimatorInstanceBase : IAnimation, ITargetedAction, ICloneable, IDisposable
Public MustInherit Class AnimatorInstanceBase _ Implements IAnimation, ITargetedAction, ICloneable, IDisposable
public ref class AnimatorInstanceBase abstract : IAnimation, ITargetedAction, ICloneable, IDisposable
| All Members | Constructors | Methods | Properties | ||
| Icon | Member | Description |
|---|---|---|
| AnimatorInstanceBase()()()() | Initializes a new instance of the AnimatorInstanceBase class | |
| Callback | ||
| Clone()()()() | ||
| Configure(Object) | ||
| Delay | ||
| Dispose()()()() | Releases all resources used by the AnimatorInstanceBase | |
| Duration | ||
| Easer | ||
| Equals(Object) | (Inherited from Object.) | |
| Finalize()()()() | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
| GetHashCode()()()() | Serves as a hash function for a particular type. (Inherited from Object.) | |
| GetType()()()() | Gets the type of the current instance. (Inherited from Object.) | |
| MemberwiseClone()()()() | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| Name |
Just a descriptive name for logging etc.
| |
| Play(Object) | ||
| Play(Object, Boolean) | ||
| Property | ||
| Stop()()()() | ||
| Target | ||
| Tick()()()() | ||
| ToString()()()() | Returns a string that represents the current object. (Inherited from Object.) | |
| Tween |
| Object | ||
| AnimatorInstanceBase | ||
| MoveInstance | ||
| ResizeInstance | ||