eDriven Framework API
Content Property
Namespaces ► eDriven.Gui.Components ► DisplayObject ► Content
eDriven Framework API
GUIContent This is the content used by Unity when rendering pieces of GUI GUIContent consists of icon and label
Declaration Syntax

C# | Visual Basic | Visual C++

    protected GUIContent Content { get; set; }

    Protected Property Content As GUIContent
    	Get
    	Set

    protected:
    property GUIContent^ Content {
    	GUIContent^ get ();
    	void set (GUIContent^ value);
    }

Assembly: eDriven.Gui (Module: eDriven.Gui) Version: 2.0.1.0 (2.0.1.0)