eDriven Framework API
GuiLookup Class
Namespaces ► eDriven.Gui.Designer ► GuiLookup
eDriven Framework API
A class responsible for various kinds of GUI lookups (queries)
Declaration Syntax

C# | Visual Basic | Visual C++

    public static class GuiLookup

    Public NotInheritable Class GuiLookup

    public ref class GuiLookup abstract sealed

Members

All Members | Methods
Public Protected | Instance Static | Declared Inherited

Icon | Member | Description
--- | --- | ---
| FindAdapter(String) | Finds a ComponentAdapter globally. If such an adapter exists, returns it; if not, returns null This lookup is most often used for looking up component factories (of popup windows)
| FindAdapter<(Of <<'(T>)>>)(String) | Finds a ComponentAdapter globally. If such an adapter exists, returns it; if not, returns null This lookup is most often used for looking up component factories (of popup windows)
| FindAdapter(GameObject, String) | Finds a gui element in children. If such an element exists, returns it; if not, returns null
| FindAdapter<(Of <<'(T>)>>)(GameObject, String) | Finds a gui element in children. If such an element exists, returns it; if not, returns null
| FindComponent(GameObject, String) | Finds a gui element in children. If such an element exists, returns it; if not, returns null
| FindComponent<(Of <<'(T>)>>)(GameObject, String) | Finds a gui element in children. If such an element exists, returns it; if not, returns null
| FindParent<(Of <<'(T>)>>)(Component) | Finds a parent of the component where the parent type is being T (bottom-up) Returns null if such a parent not found
| GetAdapter(Transform) | Returns the component adapter atached to the specified transform
| GetAdapter(GameObject) | Returns the component adapter atached to the specified game object
| GetComponent(String) | Gets a component from the adapter specified by ID
| GetComponent(GameObject, String) | Gets a component from the adapter specified by ID
| GetGameObject(Component) | Gets the parent game object to which a component adapter is attached to If this component is not being attached directly, but as a part of the container, the container registered in component adapter collection is returned
| GetPath(Transform) | Returns the list of transforms specifying the component path
| PathToString(Transform, String) | Utility method for getting the string presentation of component path
| Produce<(Of <<'(T>)>>)(String) | Produces a component using the adapter/factory specified by ID
| Produce(String, Boolean) | Produces a component using the adapter/factory specified by ID
| Produce(String) | Produces a component using the adapter/factory specified by ID
| Produce(GameObject, String, Boolean) | Produces a component using the adapter/factory specified by ID
| Produce(GameObject, String) | Produces a component using the adapter/factory specified by ID

Inheritance Hierarchy

Object
| GuiLookup

Assembly: eDriven.Gui.Designer (Module: eDriven.Gui.Designer) Version: 2.0.1.0 (2.0.1.0)