eDriven Framework API
eDriven.Gui Namespace
Namespaces ► eDriven.Gui
eDriven Framework API
Declaration Syntax

C# | Visual Basic | Visual C++

    namespace eDriven.Gui

    Namespace eDriven.Gui

    namespace eDriven.Gui

Types

All Types | Classes | Enumerations

Icon | Type | Description
--- | --- | ---
| Alert | Alert class
| AlertButtonDescriptor |
| AlertButtonFlag | Default buttons
| AlertInstance | A graphical representation of the alert It is raised using static Show methods of an Alert class
| AlertOption |
| AlertOptionType |
| AlertSkin | Alert skin
| Gui | Gui class inherits UnityEngine.MonoBehaviour Normally it should be extended and put into the hierarchy manually Alternatively it could be created dinamically Upon starting or enabling, it registers itself to the StageManager instance The Depth property is used for layering the multiple GUIs in the application Internally it creates the Stage instance It listens for the changes in the inspector and propagates them to the Stage instance
| GuiInspector |
| StageManager | Registers and runs multiple Stage instances