eDriven Framework API
eDriven.Core.Signals Namespace
Namespaces ► eDriven.Core.Signals
eDriven Framework API
Declaration Syntax

C# | Visual Basic | Visual C++

    namespace eDriven.Core.Signals

    Namespace eDriven.Core.Signals

    namespace eDriven.Core.Signals

Types

All Types | Classes | Interfaces | Delegates

Icon | Type | Description
--- | --- | ---
| ISignal | The ability to emit signals
| Signal | Signal class eDriven signals are inspired by Robert Penner's signals (Actionscript 3) -> Signals are so inspiring, Rob! :)
| StateHandlingSignal..::..SignalStateChangedHandler | The signature of a callback that has to be set to this signal when wanting to receive state changes
| SignalUtil |
| Slot | Slot is a method with the folowing signiture
| StateHandlingSignal | The signal handling its state changes You could supply the OnSignalStateChanged callback function for getting the state changes The signal is processing the number of connected slots and firing the callback if the number of slots changes between 0 and 1