eDriven Framework API
FrameAnimator Class
Namespaces ► eDriven.Animation ► FrameAnimator
eDriven Framework API
Receives the animation package Plays the specified animation
Declaration Syntax

C# | Visual Basic | Visual C++

    public sealed class FrameAnimator : IAnimator,
    	IDisposable

    Public NotInheritable Class FrameAnimator _
    	Implements IAnimator, IDisposable

    public ref class FrameAnimator sealed : IAnimator,
    	IDisposable

Members

All Members | Constructors | Methods | Properties | Fields
Public Protected | Instance Static | Declared Inherited

Icon | Member | Description
--- | --- | ---
| FrameAnimator()()()() | Initializes a new instance of the FrameAnimator class
| Animation |
| AnimationChangeSignal | The signal indicating the animation changed
| DebugMode |
| Dispose()()()() | Releases all resources used by the FrameAnimator
| Equals(Object) | Determines whether the specified Object is equal to the current Object. (Inherited from Object.)
| Finalize()()()() | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.)
| FrameChangeSignal | The signal indicating that the frame changed
| GetHashCode()()()() | Serves as a hash function for a particular type. (Inherited from Object.)
| GetType()()()() | Gets the type of the current instance. (Inherited from Object.)
| IsPlaying |
| MemberwiseClone()()()() | Creates a shallow copy of the current Object. (Inherited from Object.)
| Package |
| Play(String) |
| Reset()()()() |
| Stop()()()() |
| ToString()()()() | Returns a string that represents the current object. (Inherited from Object.)

Inheritance Hierarchy

Object
| FrameAnimator

Assembly: eDriven.Animation (Module: eDriven.Animation) Version: 2.0.1.0 (2.0.1.0)