eDriven Framework API
TextureLoader Class
Namespaces ► eDriven.Networking.Rpc.Loaders ► TextureLoader
eDriven Framework API
Loads textures from web using the internal HttpConnector Caches responses, and returns the cached value when retrieved for the second time
Declaration Syntax

C# | Visual Basic | Visual C++

    public class TextureLoader : IAsyncLoader<Texture>

    Public Class TextureLoader _
    	Implements IAsyncLoader(Of Texture)

    public ref class TextureLoader : IAsyncLoader<Texture^>

Members

All Members | Constructors | Methods | Properties | Fields
Public Protected | Instance Static | Declared Inherited

Icon | Member | Description
--- | --- | ---
| TextureLoader()()()() | Initializes a new instance of the TextureLoader class
| Cache |
| Connector |
| Equals(Object) | Determines whether the specified Object is equal to the current Object. (Inherited from Object.)
| Finalize()()()() | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.)
| GetHashCode()()()() | Serves as a hash function for a particular type. (Inherited from Object.)
| GetType()()()() | Gets the type of the current instance. (Inherited from Object.)
| Load(String, AsyncLoaderCallback<(Of <<'(Texture>)>>)) |
| MemberwiseClone()()()() | Creates a shallow copy of the current Object. (Inherited from Object.)
| ToString()()()() | Returns a string that represents the current object. (Inherited from Object.)

Inheritance Hierarchy

Object
| TextureLoader

Assembly: eDriven.Networking (Module: eDriven.Networking) Version: 2.0.1.0 (2.0.1.0)