eDriven Framework API
SystemManager Class
Namespaces ► eDriven.Core.Managers ► SystemManager
eDriven Framework API
This singleton processing system events: 1) Mouse and key OnGUI() UnityEngine.Events 2) Input.mousePosition on Update() 3) Screen resize It emits signals to interested components This Singleton is a central place for emiting input signals If events needed, use SystemEventDispatcher Singleton
Declaration Syntax

C# | Visual Basic | Visual C++

    public sealed class SystemManager

    Public NotInheritable Class SystemManager

    public ref class SystemManager sealed

Members

All Members | Methods | Properties | Fields
Public Protected | Instance Static | Declared Inherited

Icon | Member | Description
--- | --- | ---
| AltKeyPressed | True if the Alt key is pressed
| ControlKeyPressed | True if the Control key is pressed
| DebugMode | Debug mode
| Dispose()()()() | Emits the disposing signal and disposes the system manager
| DisposingSignal | Disposing signal
| Enabled | If true, system manager is enabled
| Equals(Object) | Determines whether the specified Object is equal to the current Object. (Inherited from Object.)
| Finalize()()()() | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.)
| FixedUpdateSignal | Fixed update signal
| GetHashCode()()()() | Serves as a hash function for a particular type. (Inherited from Object.)
| GetType()()()() | Gets the type of the current instance. (Inherited from Object.)
| GizmoSignal | Gizmos signal
| Instance | Singleton instance
| KeyDownSignal | Key down signal
| KeyUpSignal | Key up signal
| LateUpdateSignal | Late update signal
| LevelInitSignal | Level loaded signal
| LevelLoadedSignal | Level loaded signal
| MemberwiseClone()()()() | Creates a shallow copy of the current Object. (Inherited from Object.)
| MiddleMouseDownSignal | Middle mouse down signal
| MiddleMouseUpSignal | Middle mouse up signal
| MouseDownSignal | Mouse down signal
| MouseDragSignal | Mouse drag signal
| MouseMoveSignal | Mouse move signal
| MousePosition | Publicly available mouse position
| MouseUpSignal | Mouse up signal
| MouseWheelSignal | Mouse wheel signal
| OnGuiDepth | A global GUI.depth for this framework If set, this depth is applied before rendering
| PreRenderSignal | Pre render update signal
| ProcessAwake()()()() | Process Awake
| ProcessFixedUpdate()()()() | Runs on SystemManagerInvoker.FixedUpdate()
| ProcessInput()()()() | Runs on SystemManagerInvoker.OnGUI()
| ProcessLateUpdate()()()() | Runs on SystemManagerInvoker.LateUpdate()
| ProcessLevelLoaded()()()() | Emits the level loaded signal
| ProcessOnDisable()()()() |
| ProcessOnDrawGizmos()()()() | Emits the gizmos signal
| ProcessOnEnable()()()() |
| ProcessUpdate()()()() | Runs on SystemManagerInvoker.Update()
| RenderSignal | Render signal
| ResizeSignal | Resize signal
| RightMouseDownSignal | Right mouse down signal
| RightMouseUpSignal | Right mouse up signal
| SceneChangeSignal | Scene change signal
| ScreenSize | Publicly available screen size
| ShiftKeyPressed | True if the Shift key is pressed
| ToString()()()() | Returns a string that represents the current object. (Inherited from Object.)
| TouchSignal | Touch
| UpdateSignal | Update update signal

Inheritance Hierarchy

Object
| SystemManager

Assembly: eDriven.Core (Module: eDriven.Core) Version: 2.0.1.0 (2.0.1.0)